Nov 4, 2011 2:53 PM
*More Explanations via Amy Hennig! (Regarding Talbot)* SPOILERS
-
Like (1)
Uncharted 3: Drake's Deception General Discussion forum is your place to discuss single player campaign and general (non-multiplayer) topics.
Hello all again!
I had quite a surprise today. Amy Hennig messaged me out of the blue and wanted to address a few things she read on the forums. Here we go:
"Hey - I saw people are also confused about Talbot getting shot, and disappearing... maybe I can elaborate a little...
Marlowe's crew is supposed to be a highly-trained clandestine organization, with roots stretching back to Elizabeth I and earlier. Sort of like CIA/MI6 secret intelligence service type ops... so the idea is they have lots of means to confound their enemies like a secret arm of the CIA or MI6 might, for example. Like Cutter says, manipulating their enemies through espionage, deception, fear.
This is based on real-life clandestine ops, and "the art of deception". Groups like the CIA really used magician's tricks as well as drugs, etc. to trick and frighten their enemies. So - you can assume there's a rational explanation behind these mysteries... e.g., a bulletproof vest, an escape rope/wire, whatever--which looks "magical" but has a rational explanation, just like a magician's trick.
Magic, tricks, deception, illusion, perception vs. reality - these are themes throughout the game. Abra-godd*mn-cadabra.
"
- at this point I interjected a few comments and then asked about the Dead Agent found in the Chateau - Her reply:
"Yeah, the spiders got him. (If you can manage to get a peek at Agent Harris' body in the crypt puzzle room, he looks the same
"
So I hope this helps some people who were confused or perplexed by Talbot's disappearance in Syria and getting shot as well as the dead body in the Chateau! ![]()
Big thanks again to Amy Hennig - you're awesome! ![]()
Proof:
( each image starts from the bottom going up)
Here's a link to the other thread I made with the Tarot card explanations from Amy Hennig:
That's awesome of her to take time and message you to answer these kind of questions!
It's so cool that she's doing this. I bet we have all been wondering about these things.
I hope this is helping some people who took issue with some of these mysteries. ![]()
@Marvel - But the thing is, not everything has to be spelled out to you in the game. There were clues in the game - just whether or not you noticed them is another story. Like the dead agent - if you looked at how the other agent looked down in the crypt room puzzle after the spiders got him, you would have noticed he looked similar. This tells you that the other dead agent died to spiders as well, but it doesn't come out directly and tell you. I think that's pretty awesome.
And if they showed Talbot grappling down the wall, then the mystery of where he went would have been gone, and it would have just been like "Oh, so that's it huh." This way, it lets you form your own opinion on what happened. And a bulletproof vest was the obvious answer the second I saw Talbot walk back unscathed. I don't see why that needed extra exposition to let the player know.
naaros wrote:I hope this is helping some people who took issue with some of these mysteries.
@Marvel - But the thing is, not everything has to be spelled out to you in the game. There were clues in the game - just whether or not you noticed them is another story. Like the dead agent - if you looked at how the other agent looked down in the crypt room puzzle, you would have noticed he looked exactly the same way. This tells you that the other dead agent died to spiders as well, but it doesn't come out directly and tell you. I think that's pretty awesome.
And if they showed Talbot grappling down the wall, then the mystery of where he went would have been gone, and it would have just been like "Oh, so that's it huh." This way, it lets you form your own opinion on what happened.
Oh yeah, the spiders thing was fine. You could put the pieces together easily. But Talbot getting shot, there was no answer given in the story and for the writer to explain it isn't a great way to tell the story.
And on the grappling up the wall, if you don't know how it happened immediatley then that's ok. That's how a mystery is made. If you tell us at the end of the game, say when Nate shoots the crane and you see Talbot use a grapple to get out there, you can easily piece it together.
Awesome of Amy to clarify this stuff for us! And thanks for posting!
MarvelAlex wrote:
Oh yeah, the spiders thing was fine. You could put the pieces together easily. But Talbot getting shot, there was no answer given in the story and for the writer to explain it isn't a great way to tell the story.
And on the grappling up the wall, if you don't know how it happened immediatley then that's ok. That's how a mystery is made. If you tell us at the end of the game, say when Nate shoots the crane and you see Talbot use a grapple to get out there, you can easily piece it together.
I suppose they could have used a grappling hook later in the game to let you piece it together, but eh... As she said, Marlowe's crew practices in the art of deception and espionage (which was well known during the game), so it really shouldn't be that big of a leap for you to assume either there was a secret passage that they knew about beforehand (my first guess when it happened) or just grappling down the wall.
Naaros, can you ask her about Cutter? Like his motives, and relation to Elena?
SolidFix wrote:Naaros, can you ask her about Cutter? Like his motives, and relation to Elena?
His motives were probably these:
He was a friend of Drake and a history buff/fortune hunter. Nate probably introduced Elena to Cutter sometime between Uncharted 2 and 3.
I love that she is explaining things.
What I dont love is that she has to explain things. It just shows how bad the games story was