Skip navigation
Welcome, Guest Login | Register
Close X
PlayStation® Community Forums : Games : Shooter : MAG : Announcements : MAG Blog Discussion : Discussions
Please enter a title.
You can not post a blank message. Please type your message and try again.

MAG Blog Discussion

React and respond to all the latest news from the Official MAG Blog.

Up to Discussions in MAG Blog Discussion
1 2 3 Previous Next 1949 Views 40 Replies Latest reply: Mar 25, 2010 5:42 PM by zpr_DunhamSmash RSS
Zipper DeveloperZipper Developer
zpr_DunhamSmash
zpr_DunhamSmash 1,690 posts since
Oct 20, 2009
Currently Being Moderated

Mar 25, 2010 5:42 PM

MAG Skills Explained: Electronics

You had questions, we answer 'em.

Jeremy Dunham
Senior Designer, Zipper Interactive
http://www.twitter.com/DunhamSmash
  • Like (1)
  • de36950
    de36950 Cannon Fodder
    Cannon Fodder
    27 posts since
    Jan 10, 2010
    Currently Being Moderated
    1. Mar 25, 2010 6:25 PM (in response to zpr_DunhamSmash)
    Re: MAG Skills Explained: Electronics

    if i sprint well the sensor jammer protect me?

    • Report Abuse
    • Like (0)
  • de36950
    de36950 Cannon Fodder
    Cannon Fodder
    27 posts since
    Jan 10, 2010
    Currently Being Moderated
    2. Mar 25, 2010 6:57 PM (in response to zpr_DunhamSmash)
    Re: MAG Skills Explained: Electronics

    if i shoot does it jam the radar to?

    • Report Abuse
    • Like (0)
  • KiiLiiNG-_-SpRe3
    KiiLiiNG-_-SpRe3 Monster Hunter
    Monster Hunter
    135 posts since
    Nov 8, 2009
    Currently Being Moderated
    3. Mar 25, 2010 7:08 PM (in response to zpr_DunhamSmash)
    Re: MAG Skills Explained: Electronics

    Now when you say "passive gear item and only needs to remain in your loadout inventory to work . It can't be turned on or off." Do you mean as long as you purchase the item you don't have to equip it in your in-game loadout to work or you must equip it in your in-game loadout to work ?

    • Report Abuse
    • Like (0)
  • Nitsujio7197
    Nitsujio7197 Cannon Fodder
    Cannon Fodder
    1 posts since
    Dec 17, 2009
    Currently Being Moderated
    4. Mar 25, 2010 7:53 PM (in response to KiiLiiNG-_-SpRe3)
    Re: MAG Skills Explained: Electronics

    Just wondering, when you say the explosive detectors detect charges, do you mean charges on  objectives?

    • Report Abuse
    • Like (0)
  • Minotily
    Minotily Lombax Warrior
    Lombax Warrior
    301 posts since
    Mar 7, 2010
    Currently Being Moderated
    5. Mar 25, 2010 8:48 PM (in response to Nitsujio7197)
    Re: MAG Skills Explained: Electronics

    "The sensor jammer will gain the additional ability to affect the Motion Sensor device in a future patch."

     

     

    Major props to Zipper for realizing this item was worthless and the Motion Sensor had no effective counter-balance. Great change.

    • Report Abuse
    • Like (0)
  • PaneSholok
    PaneSholok Cannon Fodder
    Cannon Fodder
    79 posts since
    Sep 17, 2009
    Currently Being Moderated
    6. Mar 25, 2010 9:18 PM (in response to zpr_DunhamSmash)
    Re: MAG Skills Explained: Electronics

    Ok first what does: "Sensor Sweep - Shows enemies near operational equipment and assets like Bunkers and AAA," actually do? I have used this and nothing has showed up on my minimap, platoon leader map, or the HUD, even when I launch it on my bunker. I don't know, I'm confused.... Waste of a skill if you ask me, even the gas... Defending platoon leader is kind of boring...

     

    Now as for the blog discussion, is there ANY possible to shut off the motion sensor's beep when you are dead? Or does that mean that when I am dead, the sensor is still on, and it can actually help my teammates?

    • Report Abuse
    • Like (0)
  • Minotily
    Minotily Lombax Warrior
    Lombax Warrior
    301 posts since
    Mar 7, 2010
    Currently Being Moderated
    7. Mar 25, 2010 9:22 PM (in response to PaneSholok)
    Re: MAG Skills Explained: Electronics

    Yes, that is a funny side effect that many do not take advantage of. You still get beep updates for enemies where your "body" was even though you are gone and respawning. You can utilize this if you are working with your squad.

    • Report Abuse
    • Like (0)
  • The_LoneWolfe
    The_LoneWolfe Lombax Warrior
    Lombax Warrior
    305 posts since
    Feb 28, 2010
    Currently Being Moderated
    8. Mar 25, 2010 10:55 PM (in response to Minotily) (Last edited by The_LoneWolfe on Mar 25, 2010 10:57 PM)
    Re: MAG Skills Explained: Electronics

    Mr. Dunham, you stated that the improved stealth fools the motion sensor, how so?

     

    I am a bit confused, moving is moving right? Shouldn't the motion sensor pick up any kind of movement?

     

    Stealth is a form of sound like the suppressor right? So when an enemy is running you hear them and displays on the mini map correct?

     

    And the improved stealth is so that you can run and not be detected (except sprinting) 

     

    In my opinion, its like having the Acoustic Locater not being able to pick up on a gun that has a suppressor, although it does as you stated in the electronics thread, unless i misread.

     

    The motion sensor does cost 800cc which is alot of space.

     

    I think it should pick up any kind of movement, including crouched movement, but excluded prone/crawling movement

     

     

    Elite World Order {eWo}
    Photobucket
    • Report Abuse
    • Like (0)
  • The_LoneWolfe
    The_LoneWolfe Lombax Warrior
    Lombax Warrior
    305 posts since
    Feb 28, 2010
    Currently Being Moderated
    9. Mar 25, 2010 10:58 PM (in response to KiiLiiNG-_-SpRe3)
    Re: MAG Skills Explained: Electronics

     


    KiiLiiNG-_-SpRe3 wrote:

    Now when you say "passive gear item and only needs to remain in your loadout inventory to work . It can't be turned on or off." Do you mean as long as you purchase the item you don't have to equip it in your in-game loadout to work or you must equip it in your in-game loadout to work ?


     

    It must be in your loadout to work.

     

    Elite World Order {eWo}
    Photobucket
    • Report Abuse
    • Like (0)
  • Fire_Storm65
    Fire_Storm65 Lombax Warrior
    Lombax Warrior
    566 posts since
    Feb 26, 2010
    Currently Being Moderated
    10. Mar 25, 2010 11:40 PM (in response to zpr_DunhamSmash)
    Re: MAG Skills Explained: Electronics

    What does the tidbit about the size of the different explosive detectors mean?  Is there any IG effect of this?

    An Essay on Reviving MAG
    Help solve MAG freezing issues. Contribute here: Freeze Logs, Improve Freeze Recovery

    • Report Abuse
    • Like (0)
  • PaneSholok
    PaneSholok Cannon Fodder
    Cannon Fodder
    79 posts since
    Sep 17, 2009
    Currently Being Moderated
    11. Mar 26, 2010 3:18 AM (in response to Minotily)
    Re: MAG Skills Explained: Electronics

    Ok so when you are dead it does work. Well, itactually makes sense because it says that it will NEVER turn off. I was just making sure that it wasn't a bug or anything, that beeping gets to you at times... :P

    • Report Abuse
    • Like (0)
  • stankorocks
    stankorocks Cannon Fodder
    Cannon Fodder
    4 posts since
    Sep 8, 2009
    Currently Being Moderated
    12. Mar 26, 2010 6:26 AM (in response to KiiLiiNG-_-SpRe3)
    Re: MAG Skills Explained: Electronics

    It needs to be in the loadout that you are currently playing with. However, it's a passive item, so you do NOT have to bring it up to use it, like you would with say a pistol, or 'nade, it's always working.  (when you have it on, its seriously noticable the differenace in what you detect.)

    • Report Abuse
    • Like (0)
  • MechaGhidora
    MechaGhidora Cannon Fodder
    Cannon Fodder
    41 posts since
    Aug 20, 2009
    Currently Being Moderated
    13. Mar 26, 2010 7:49 AM (in response to zpr_DunhamSmash)
    Re: MAG Skills Explained: Electronics

    Does the Sensor Jammer keep you from showing up on a enemy's mini-map if you are sprinting? The enemy does not have a Motion Detector.

    • Report Abuse
    • Like (0)
  • TokiGlassBlower
    TokiGlassBlower Cannon Fodder
    Cannon Fodder
    36 posts since
    May 29, 2009
    Currently Being Moderated
    14. Mar 27, 2010 6:35 AM (in response to zpr_DunhamSmash)
    Re: MAG Skills Explained: Zippers Electronics SUCK

    WOW, there motion sensor's  can negate my sensor jammer, really... really, what the hell zipper, I waste my skill points on something that  doesn't work. now I know why I get found all the time, cause you gave us a piece of junk, and the motion sensor doesn't work either huh?, I might just leave mag now cause I've been wondering why I'm  NOT cloaked when I have the sensor jammer equipped and guys walk right up to my hiding spots, or how come guys keep sneaking up on me when I'm using the motion sensor. I'm really ****** now I know about this but at least I know why this crap doesn't help, cause its designed "NOT TO"  I'm not recommending this game to anybody anymore, bite-me zippy (er).

    • Report Abuse
    • Like (0)
1 2 3 Previous Next
Go to original post

Actions

  • View print preview

More Like This

  • Retrieving data ...

Bookmarked By (0)

Previous
Next

Legend

  • Correct Answers - 5 points
  • Blog
  • |
  • Screenshots
  • |
  • Videos
  • |
  • Community
  • |
  • Terms of Use
  • |
  • Privacy Policy

Playstation SCEA PSN Zipper Interactive Entertainment Software Rating Board (ESRB)
MAG (c) 2012 Sony Computer Entertainment America Inc.. MAG developed by Zipper Interactive. "PlayStation", "PLAYSTATION" and "PS" Family logo are registered trademarks of Sony Computer Entertainment Inc. The PlayStation®Network Logo is a service mark of Sony Computer Entertainment Inc. The Sony Computer Entertainment logo is a registered trademark of Sony Corporation

SORRY WE CAN NOT GRANT YOU ACCESS.

INVALID AGE

Enter your date of birth