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Fender Bender
Samokoske
Posts: 3,285
Registered: ‎10-16-2012
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Reviving WKC; A player driven community effort:

Hi! I'm a big JRPG fan. If you are frequenting these parts of the forums, changes are, you havr a fair share of JRPGs that you still like to play. And yhis could be any old thing, even old school FFVII.

So, here's an Idea, if you are playing WKC I/II, come through these threads to meet and greet other PSN gamers about the game. Let's start building a community. I'm sure if you stopped by and said hi, we could foster a following of peolle that may even influence Level-5's support of this game (as I read we're short DLC, and it'd be really nice to have a macro package for cosmetics/georama).

I've seen a bit of traffic here, and a simple Hello! post sure does alot to take this discussion far.

So, Hello! My name is Samokoske. I enjoy many games, and have had a heavy diet of JRPGs from FFVIII, through the PS2, and even my PS3 has a sizeable amount of RPGs! Who're you? And can we play WKC together?


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Fender Bender
Samokoske
Posts: 3,285
Registered: ‎10-16-2012

Re: Reviving WKC; A player driven community effort:

Whoops, that post was rife with bad spellings and grammar mistakes. Phone isn't post friendly.


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Grease Monkey
McJorneil
Posts: 296
Registered: ‎12-20-2008

Re: Reviving WKC; A player driven community effort:

[ Edited ]

Looks like no one else is speaking up here, so I will. :smileyhappy:

 

Hi, I'm McJorneil, but feel free to call me McJ since that's what most people do. My character in White Knight Chronicles is Eilam, and I play as a sword mage. Most recently I've obtained the 800 binds trophy, leaving me only one left to obtain from a showdown with the final boss. But before that, I aim to fully upgrade my armor and weapons. I want to take on the last boss at full power with my friends, to make it the most epic fight as I possibly can. It will be a good while before that day arrives, however. I need the Vessels of Freedom and Truth in order to upgrade my equipment, so in the meantime I've been focused on enhancing my elemental swords and helping my friend with her new guild, the Midnight Kiss. Just yesterday we were ranked #1 for about an hour before the other guilds and their 200+ members out quested our 31 members. :smileytongue:

 

Before White Knight Chronicles, the only other RPGs I had played were the Final Fantasy series, Kingdom Hearts, Guardian's Crusade, .Hack//Infection, Mutation, and Outbreak. When I first played the original WKC, I absolutely hated it. My friend (who runs the Midnight Kiss guild) talked me into buying the game, but even though I had played several RPGs, I found WKC to be very challenging. I hated the slowness of the combat, the need to press X constantly to harvest materials, and the ridiculous amount of grinding required to level up, guild rank up, and obtain the items necessary to upgrade equipment. Over time though, as I saw my character slowly but surely grow in strength, I started to develop a respect and liking for the game. I ended up platinuming it, and preordering WKC2, picking up my copy and reaching Guild Rank 15 on the day of release.

 

It has been a very long, insane journey for me through White Knight Chronicles, and now I love it so much I've decided to write my own continuation. I don't know if there ever will be a White Knight Chronicles 3, so I figured I may as well just write it myself, even if it's just fanfiction. I think my vision for WKC3 would be pretty awesome though if it was actually made, lol. Anyway, I know there's actually still quite a bit of content the Japanese players get to enjoy while everyone else who plays is left out. I also know a lot of people are unhappy about it and have voiced their anger towards D3Publisher, Level 5, and Sony in the hope something would be done. I'd like to do something myself to try and influence a change or decision in the matter, but I'm not sure what yet. I might write an article about it for HomeStation Magazine. I see White Knight Chronicles as an RPG full of potential waiting to be unlocked, but the key to that lock seems to have been misplaced. :smileyfrustrated:

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Wastelander
M4DSK1LLZ420
Posts: 673
Registered: ‎11-26-2009

Re: Reviving WKC; A player driven community effort:

Im looking to get back into this game. you guys can add me if you want. its pwvnj on psn

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Fender Bender
Samokoske
Posts: 3,285
Registered: ‎10-16-2012

Re: Reviving WKC; A player driven community effort:

Thanks for posting, guys. And there are alot of othe Playstation games that have very dedicated, dwindling followings. I play Starhawk, and that game only ever has 300 people online at a time.

See, my first online RPG was FFXI. I'm a huge final fantasy fan. A friend of mine loved .//hack but I couldn't get into it because of the artificial MMOness. And I dovlike WKC, but I know that when I play it I'll have to hanker down with this one. And I've been liking getting into minimal commitments with my games lately.

I usually like to play paladin types. Made a Galka tank in FFXI with the name Samokoske, and it's stuck since.


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Sackboy
Brozz65
Posts: 520
Registered: ‎01-03-2011

Re: Reviving WKC; A player driven community effort:

I started the game about a week ago. My character is an Elemental Mage named Morrigan, shes level 25 / GR7 (as of the last time I played).
I havent played online yet, as everyone I see is level 80, and I dont like simply running behind an epic as they clear the map. Whats the fun in that?


I have a small Georama town, but Im still trying to figure that whole thing out. Im not in a guild, once again, Im trying to figure all that out.
Im usually up for some multiplayer mayhem, so feel free to add me (if you like) I usually play mornings, Eastern time (USA). Just keep in mind, Im new, and know very little about the game.



"Stupidity is a disease, and we have an epidemic on our hands"
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Fender Bender
Samokoske
Posts: 3,285
Registered: ‎10-16-2012

Re: Reviving WKC; A player driven community effort:

A fan of Dragon Age, eh? I'm working towards the platinum trophy in origins, and though I do like the game, it is one BORING platinum trophy. I made Morrigan an arcane warrior, and I thought it would stack with her shapeshifting. One of my favorite combos is Leliana's bard abilities (captivating song) with a boosted bear (Ranger).

In DA:smileysurprised:rigins I'm playing a dwarf rogue right now (2nd time I play), and she's a duel weild type, as an assassin and duelist. Main setup is Alistair (tank), Leliana (traps/control), and the 4th I mix it up with a heavy DD, a control DD, or Wynne, my healer when I know I'm going for long tough battles. Leliana is also often replaced with a DD if I know I'm up against a dragon or a singular beast.

As for WKC, like I said, I've yet to get into it. I know that when I do, I'll be marathoning it. I have made a couple house calls to see if I can get a small dedicated guild running on schedule. Have you played any team-based MMOs Bross?


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Sackboy
Brozz65
Posts: 520
Registered: ‎01-03-2011

Re: Reviving WKC; A player driven community effort:

[ Edited ]


Samokoske wrote:
A fan of Dragon Age, eh?

Have you played any team-based MMOs Bross?
No. I hated Dragon Age. My character is named after the Celtic Goddess.

Not sure what you mean by "team based" MMOs, but I have played just about every fantasy based MMO out there.


"Stupidity is a disease, and we have an epidemic on our hands"
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Fender Bender
Samokoske
Posts: 3,285
Registered: ‎10-16-2012

Re: Reviving WKC; A player driven community effort:

As far as I understand it, many MMOs have skewed the social need to band together for a common cause, in favor of solo experiences. This is what was mentioned in a thread around here as 'noobification.' I don't think it is, but there is a huge difference in being able to solo a tough monster, and having a good team to traverse a dungeon.

I mentioned that my 1st MMO was FFXI, and that game was unforgiving if you tried to do anything by yourself. That's what I meant by traditional MMOs as compared to modern, singular experiences.


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Sackboy
Brozz65
Posts: 520
Registered: ‎01-03-2011

Re: Reviving WKC; A player driven community effort:

[ Edited ]

Samokoske wrote:
As far as I understand it, many MMOs have skewed the social need to band together for a common cause, in favor of solo experiences. This is what was mentioned in a thread around here as 'noobification.' I don't think it is, but there is a huge difference in being able to solo a tough monster, and having a good team to traverse a dungeon.

I mentioned that my 1st MMO was FFXI, and that game was unforgiving if you tried to do anything by yourself. That's what I meant by traditional MMOs as compared to modern, singular experiences.

I agree. Many MMOs have become single player experience with a monthly fee, or "cash store" (dont even get me going on that rant). So theres little if any incentive to group, and in my latest experiences, no one bothers anymore.

 

Last year (when I had a lot of free time due to getting sick) I took two characters to max level in WoW in under three weeks, and one character in Lord of the Rings Online to max in under a month, and I never grouped once. All three toons were soloed to max level, and geared very well.
A far cry from the first days of the MMO, for sure.

I remember playing WoW & FFXI when they first released, and they were absolutely brutal, if not impossible to solo anything beyond the starter areas. To me, that was a bit extreme, and was eventually the reason I stopped playing FFXI, because I rarely (if ever) had the patience to log in and sit around for an hour waiting for a group to form.

I was a fan the World of Warcraft cross server dungeon finder (though many hate it) because it made finding groups much faster. But, it also took a lot away from the "MMO experience" that I had come to enjoy since my first days in Everquest.

But alas, all things must change, and sometimes, not for the better.



"Stupidity is a disease, and we have an epidemic on our hands"
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