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Survivor
Registered: 09/23/2008
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2740 posts
 

Re: Survival Point System

Dec 1, 2009
Seems odd that you should get more points for killing with a bigger weapon.  I would think bringing down a GAU gunner with a .45 or even a stealthy choke should be worth a lot more than hitting him with an RPG from a safe distance.
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Uncharted Territory
Registered: 11/11/2009
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1560 posts
 

Re: Survival Point System

Dec 1, 2009
do you get more/less points for playing on crushing instead of easy???
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First Son
Registered: 12/21/2009
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10 posts
 

Re: Survival Point System

Dec 21, 2009
Ive beat thsi on Hard up to level 10 on several different stages and have gotten up to the 290,000 range... key is to pick up every treasure you see and keep your multiplier high. Gotten as much as $39000 for one 10wave game. Survival is a nice replay insurance system.
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Lombax Warrior
Registered: 04/30/2007
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133 posts
 

Re: Survival Point System

Dec 21, 2009
Hate to tell you this but there is only one default difficulty level on survival.....and friendly is on.....
Message Edited by jwsplayer on 12-21-2009 11:45 AM
Uncharted 2 Stats Card by JAKPRO.net - jwsplayer
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Hekseville Citizen
Registered: 06/03/2009
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258 posts
 

Re: Survival Point System

Feb 14, 2010

Phoenixassassin7 wrote:
Really?

All that work to figure out all that and no one is interested?
I made a list of all the bullet damage for crushing and normal modes (shameless plug: http://boardsus.playstation.com/playstation/board/message?board.id=uncharteddf&thread.id=114683&view... ) and it got buried pretty quick by useless threads. People who appreciate it and use it will book mark it or save it or whatever. Kudos.
Edit: I posted this thread in my thread. We need more threads like these on these boards. 

 

Message Edited by Mcw00ty on 02-13-2010 09:12 PM
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