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Sackboy
Registered: 10/30/2008
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Re: 1.06 - Reduce accuracy and rate of fire in order to make up for lower health

Mar 4, 2010

isnt the fal still 3 shots, i always feel im putting 3 bursts in a guy maybe cuz i havnt played for like 5 days lol

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Splicer
Registered: 03/06/2009
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Re: 1.06 - Reduce accuracy and rate of fire in order to make up for lower health

Mar 4, 2010

Why doesn't naughty dog add a sprint button and throwing knives while their at it, oh and I want 2-3 bullets to kill someone!!!!

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Survivor
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Re: 1.06 - Reduce accuracy and rate of fire in order to make up for lower health

Mar 4, 2010

TripleWreck, if you knew exactly what percentage of damage was required on the leg, how would that affect your gameplay?  Personally, I shoot at the person until they go down.  However many bullets that takes is the number of shots I use.

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Uncharted Territory
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Re: 1.06 - Reduce accuracy and rate of fire in order to make up for lower health

Mar 4, 2010

 


CaptainGillette wrote:

TripleWreck, if you knew exactly what percentage of damage was required on the leg, how would that affect your gameplay?  Personally, I shoot at the person until they go down.  However many bullets that takes is the number of shots I use.


 

Well, that much plus the extra ones you waste while waiting for the kill to get through the lag and register on your system...

 

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PlayStation MVP
Registered: 01/30/2010
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Re: 1.06 - Reduce accuracy and rate of fire in order to make up for lower health

Mar 4, 2010

 


CaptainGillette wrote:

TripleWreck, if you knew exactly what percentage of damage was required on the leg, how would that affect your gameplay?  Personally, I shoot at the person until they go down.  However many bullets that takes is the number of shots I use.


 

It doesn't, I just don't want to go into machinima mode again to test everything. I wish ND would just detail their changes for once instead of giving general statements.

 

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Fender Bender
Registered: 04/26/2008
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Re: 1.06 - Reduce accuracy and rate of fire in order to make up for lower health

Mar 4, 2010

 


tripleWRECK wrote:

 


CaptainGillette wrote:

TripleWreck, if you knew exactly what percentage of damage was required on the leg, how would that affect your gameplay?  Personally, I shoot at the person until they go down.  However many bullets that takes is the number of shots I use.


 

It doesn't, I just don't want to go into machinima mode again to test everything. I wish ND would just detail their changes for once instead of giving general statements.

 


 

 

Actually they've been far more specific on this one than they ever have been before. They lsiten to criticism.

 

Mcw00ty will post that info within a few hours anyway

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I Only Post Everything
Registered: 12/25/2009
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Re: 1.06 - Reduce accuracy and rate of fire in order to make up for lower health

Mar 4, 2010

Wow, maybe I'll see 4 out of 5 ppl on the opposing team using DTI instead of 5 out of 5 now. :robottongue:

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