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Survivor
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Re: **Q&A with the Naughty Dog Development Team: March Edition**

Mar 1, 2013

tack129 wrote:

Blooddrunk123 wrote:

Shadow-Man_4 wrote:

Why did you tease F2P so much to us even though you knew we wouldn't benifit AT ALL?


We do benefit from it, we get a heap of noobs to stomp and we get a slightly larger player pool.


That won't last very long since those noobs will get frustrated and leave.


Agreed, lets enjoy the player pool while it lasts.

If you think something is impossible, you’ll make it impossible.
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Treasure Hunter
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Re: **Q&A with the Naughty Dog Development Team: March Edition**

Mar 1, 2013

Blooddrunk123 wrote:

tack129 wrote:

Blooddrunk123 wrote:

Shadow-Man_4 wrote:

Why did you tease F2P so much to us even though you knew we wouldn't benifit AT ALL?


We do benefit from it, we get a heap of noobs to stomp and we get a slightly larger player pool.


That won't last very long since those noobs will get frustrated and leave.


Agreed, lets enjoy the player pool while it lasts.


Absolutely, especially since the F2P version will probably do the job of luring people away from UC3 with the ads and other things.

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Uncharted Territory
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Re: **Q&A with the Naughty Dog Development Team: March Edition**

Mar 1, 2013

After you were done with UC3, did you join the last of us team or do other stuff?

1



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Sackboy
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Re: **Q&A with the Naughty Dog Development Team: March Edition**

Mar 1, 2013

Where's my Naughty Dog paw?

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Treasure Hunter
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Re: **Q&A with the Naughty Dog Development Team: March Edition**

Mar 1, 2013
Naughty Dog,

Thumra beshi gutlab khoro khene? Beshi fatlami tho bala nai. Ey ta tik noi Naughty Dog, thumra birat bul khorecho.
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Wastelander
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Re: **Q&A with the Naughty Dog Development Team: March Edition**

Mar 1, 2013

AliMakaveli wrote:
Naughty Dog,

Thumra beshi gutlab khoro khene? Beshi fatlami tho bala nai. Ey ta tik noi Naughty Dog, thumra birat bul khorecho.

ND, When's Marvel?

Cutter
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Last Guardian
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Re: **Q&A with the Naughty Dog Development Team: March Edition**

Mar 1, 2013

ND, I have been having a lot of problems doing Steve's gatling gun combo after Flicker Stance combo. Any tips?

Hardcore Mode and Raffica enthusiast; former CEO of Obey Manufacturing, Los Santos, SA; Second Wave Agent specializing in medical training and CERA-JTF EMT
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Sackboy
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Re: **Q&A with the Naughty Dog Development Team: March Edition**

Mar 1, 2013
1. The Regeneration stat hats do not work properly. Could you please fix those?

2. With a lot of competitive problems out of the way (Only real problem I see now are the occasional party splits), could you add something new to the Co-op. New enemies, new guns, Survival only, anything?

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Last Guardian
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Re: **Q&A with the Naughty Dog Development Team: March Edition**

Mar 1, 2013

With colors added to the multiplayer, thanks Smiley Wink, do you plan on adding to customization further, even beyond stat hats? Such as more accessories, mix n'match clothing, etc.

 

I would love to see Flynn's backpack, along with signature weapons holstered in characters(Ramses has his pistole) Wouldn't mind seeing Sully's wes, eddy's golden gun, or Laz's shotgun.

Hello everyone! I’m Scott Lowe, the newest addition to the community team at Naughty Dog. As a longtime fan of the studio, it’s an absolute dream come true to work alongside the developers here and immerse myself in our amazing player community. It’s week two for me, so I’ve got a ton left to learn and get up to speed on. Nonetheless, I plan on posting on the forums as much as possible. You can also hit me up on Twitter, @ScottLowe, whether it’s to talk about games, the studio, or exchange GIFs. Beware, my GIF game is strong. -ND-ScottLowe
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Fender Bender
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Re: **Q&A with the Naughty Dog Development Team: March Edition**

Mar 1, 2013
The Tournement mode can actually be classed as online gambling, do you have the required licenses/permits to be sending such a system out worldwide?
Pepsi
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