Whenever there's a new update out via live data my game starts spazzing out on which update to use.
It keeps reverting between .555 and .556 which is affecting the party system and the matchmaking system.
I made a similar thread on the playstation forum about this issue but it got lost inbetween and I couldn't find out the source of the problem until now.
It always happens everytime it tries to sync the live data. Sometimes it will gain the new info, sometimes it will lose it and revert back to the previous one.
I'm wondering would this be a connection issue?