Why cant ND fix the partysplits??
now we have the patch 1.17 (i think eric-nd told us it will be "a long read" or something), but there are still partysplits.
me and a lot of other players didnt care about 1.17 since there is nothing we need...
almost every lobby has players where people quit in the lobby, because they are scared... and parties get splitted for them.
dont split the parties and let some people latejoin for the quitters.
why should we team up in parties of 5 players, if we get splitted when 2 players leave the lobby?
sometimes are 10 people in the lobby and a party of 2 players get splitted, without a reason.
why cant ND fix this?
Do you remember?
***UPDATED WITH ANSWERS*** Q&A with the Naughty Dog Developers - September edition.
5. Are you guys aware of the extremely frequent party splits that have been occurring since 1.14? (SouthpawLP)
We have made changes to the matchmaking in patch 1.15 that will help correct this.
are partysplits really that big a deal?... I mean c'mon. You already have the upperhand being in a party, and what's wrong with friendly competition between your friends. I mean my friends and I get split sometimes and we just fight each other all in good fun. I mean personally it doesn't happen that frequently to us even, probably 1-3 times per sitting with my party.
June, 2013 -- When ND listened to crying AGAIN!
I played a lot of matches today, all of them in a party of 4-5 players. We didn't get split once.
During the matchmaking, I often changed the colours of my characters, looked at emblems and such things... we hardly ever backed out after a match... Basically we did all the things that usually lead to a "party split" but we did not get split once, so I thought ND has finally fixed it.
If they didn't, that's bad, but at least it seems to be improved somehow.
Party splits from 2 or more people using the backout glitch can be avoided by your team leader using the backout glitch.
Party splits due to derpy ND code can be avoided by backing out of finding players after each match and restarting the player search.