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I Only Post Everything
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Re: What are some overpowered setups?

Feb 27, 2013

Playing on U3 maps: Graveyard, London Streets, Old Quarter, Chateau, Syria, Desert Village and Oasis.

 

>Running with a single R3 sprint from one side to the other side of the map while pressing L1.

>Or just wait and spawn kill them across the map.

 

Weapons:BLINDFIRE, All ROF mods, ALL character guns

 

Kickback: FAKboom, just read @skins post.

 

Boosters: None, its how @sandude said.

OP weapons through 2x2 U2 weapon boosters.

 

http://community.us.playstation.com/t5/UNCHARTED-3-Drake-s-Deception/A-rebuttal-to-ND-decisions-rega...

 

A multiplayer is supposed to feel the same as the game before it. You made that mistake with Uc3 but it was manageable. Now with Uc4 this is just ridiculous.

DeFy Sushi
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Ghost of Sparta
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Re: What are some overpowered setups?

Feb 27, 2013

ALL character weapons are OP? Now I've seen it all... Smiley Indifferent

http://community.us.playstation.com/t5/The-Last-of-Us-Multiplayer/Ping-filter-toggle-SUPPORT-for-less-lag/m-p/40782623
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Sackboy
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Re: What are some overpowered setups?

Feb 27, 2013
Any of you know if these setups are available for F2P?

http://bfbcs.com/stats_ps3/YoungSMiLEZ
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I Only Post Everything
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Re: What are some overpowered setups?

[ Edited ]
Feb 27, 2013

@tap

Sure, it makes the whole putting mods on weapon thing irrevelant.

And because they´re irrevelant you only see character M9s and Gmals and only a few AKs!

 

Why 90% character M9s?

Because the AK is an inferiour weapon without the Accuracy mod, thats why we see no near as much character AKs than M9s.

Its a horrible inaccurate weapon with a "not allowed to hit someone" mid-range coding.

And in close-range you get outzaged-autoaimed by this unfair&overpowered character blindfire mod Paras&Micros.

10x Blindfire fights between an AK and one of these stupid Paras/Micros.

Para&Co will win 8/10!!!

I never made real life vs. game comparisons, but soon I could follow the trend.

 
To sum it up...compared to U2 you can wear the triple amount of boosters in U3 through theses character weapons.

Thats OK for you, good now I know it!

 

You think you see, but in reality you´re faraway from it.

You didnt see the 1.05 Gmal damage & you didnt see thats there´s is not THAT ROF difference between Gmal and U2 FAL.

 

So whats left @tap? Still in Lala land believing all Gmal complainers were blindfiring scrubs???Smiley Very Happy

 

 

 

 

A multiplayer is supposed to feel the same as the game before it. You made that mistake with Uc3 but it was manageable. Now with Uc4 this is just ridiculous.

DeFy Sushi
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Gaming Beast
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Re: What are some overpowered setups?

Feb 27, 2013

Flawless83 wrote:

@tap

Sure, it makes the whole putting mods on weapon thing irrevelant.

And because they´re irrevelant you only see character M9s and Gmals and only a few AKs!

 

Why 90% character M9s?

Because the AK is an inferiour weapon without the Accuracy mod, thats why we see no near as much character AKs than M9s.

Its a horrible inaccurate weapon with a "not allowed to hit someone" mid-range coding.

And in close-range you get outzaged-autoaimed by this unfair&overpowered character blindfire mod Paras&Micros.

10x Blindfire fights between an AK and one of these stupid Paras/Micros.

Para&Co will win 8/10!!!

I never made real life vs. game comparisons, but soon I could follow the trend.

 
To sum it up...compared to U2 you can wear the triple amount of boosters in U3 through theses character weapons.

Thats OK for you, good now I know it!

 

You think you see, but in reality you´re faraway from it.

You didnt see the 1.05 Gmal damage & you ddint see thats there´s is barley any ROF difference between Gmal and FAL.

 

So whats left @tap? Still in Lala land believing all Gmal complainers were blindfiring scrubs???Smiley Very Happy

 

 


What's lala land?

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I Only Post Everything
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Re: What are some overpowered setups?

Feb 27, 2013

This Smiley Wink

 

http://www.youtube.com/watch?v=Ru401DPlacM

A multiplayer is supposed to feel the same as the game before it. You made that mistake with Uc3 but it was manageable. Now with Uc4 this is just ridiculous.

DeFy Sushi
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Gaming Beast
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Re: What are some overpowered setups?

Feb 27, 2013

Gold Explosive Expert + RPG!!! or Hammer Time!


Joel: That's alright. I believe him.
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Ghost of Sparta
Registered: 11/28/2009
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Re: What are some overpowered setups?

Feb 27, 2013

Flawless83 wrote:


blah blah blah wah wah wah


I'll keep using Eddy's AK (because those 3 mods make it so "OP"), whether that makes you mad or not. I don't need Accuracy. Thank you very much.

Now, do us a favor and evacuate the forums. You haven't offered anything constructive.

http://community.us.playstation.com/t5/The-Last-of-Us-Multiplayer/Ping-filter-toggle-SUPPORT-for-less-lag/m-p/40782623
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Sackboy
Registered: 10/25/2012
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Re: What are some overpowered setups?

Feb 27, 2013

Flawless83 wrote:

@tap

Sure, it makes the whole putting mods on weapon thing irrevelant.

And because they´re irrevelant you only see character M9s and Gmals and only a few AKs!

 

Why 90% character M9s?

Because the AK is an inferiour weapon without the Accuracy mod, thats why we see no near as much character AKs than M9s.

Its a horrible inaccurate weapon with a "not allowed to hit someone" mid-range coding.

And in close-range you get outzaged-autoaimed by this unfair&overpowered character blindfire mod Paras&Micros.

10x Blindfire fights between an AK and one of these stupid Paras/Micros.

Para&Co will win 8/10!!!

I never made real life vs. game comparisons, but soon I could follow the trend.

 
To sum it up...compared to U2 you can wear the triple amount of boosters in U3 through theses character weapons.

Thats OK for you, good now I know it!

 

You think you see, but in reality you´re faraway from it.

You didnt see the 1.05 Gmal damage & you didnt see thats there´s is not THAT ROF difference between Gmal and U2 FAL.

 

So whats left @tap? Still in Lala land believing all Gmal complainers were blindfiring scrubs???Smiley Very Happy

 

 

 

 


I disagree. Character weapons aren't OP, in my opinion. Take the M9, for example: none of its mods is actually very useful individually (except for RoF, but that one IS grossly OP). But when you combine some of them, you get awesome weapons.

There are only two tragedies in life: one is not getting what one wants, and the other is getting it.
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Lombax Warrior
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Re: What are some overpowered setups?

Feb 28, 2013

R.O.F is overpowered!!!

2029-kill-it-with-fire.jpg

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