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PlayStation MVP
tripleWRECK
Posts: 2,956
Registered: ‎01-29-2010

Weapons Break-Down: The AK is still underpowered [UPDATED]

[ Edited ]

                                                                                

1341293297_ak47_181456.jpeg

 

 

 

Been meaning to discuss this topic for a long time, now seems as good a time as any. Allow me to examine all the starting weapons for a moment:

 

 

// Uncharted 3 Starting Long Guns

 


 

// G-MAL 

 

PROS:

 

  • High TTK
  • Miniscule recoil
  • High stopping power
  • Versatile effective range
  • Excellent character variations

CONS:

 

  • Non-existent blindfire capability

 


 

// M9

 

PROS:

 

  • High RoF
  • Managable recoil
  • Lethal at close-medium range
  • Great blindfire
  • Excellent character variations

CONS:

 

  • Low stopping power
  • Inaccurate at long range

 


 

// FAL-SS

 

PROS:

 

  • High damage
  • Medium stopping power
  • Deadly at close-medium range
  • Great character variations

CONS:

 

  • High recoil
  • Jams unless timed
  • Relatively little starting ammo
  • Subpar blindfire capability

 


 

// KAL-7

 

PROS:

 

  • Ridiculously good blindfire
  • High RoF
  • Unmatched at close range
  • Good character variations

CONS:

 

  • Eats through ammo
  • Insane recoil makes it virtually unusable while aimed, severely limiting range

 


 

// Dragon Sniper

 

PROS:

 

  • Only starting weapon capable of killing in 1 shot
  • Unmatched at medium-long range
  • Great character variations

CONS:

 

  • High recoil
  • Small default magazine size

 


 

// AK-47

 

PROS:

 

  • Good damage (7 shots as opposed to M9's 8)
  • Medium stopping power

CONS:

 

  • Lowest TTK of all the long guns
  • Horrible accuracy
  • Low RoF
  • Medium recoil
  • Weak blindfire

 


 

 

// Look at the AK. Just look at it. 

 

It looks so out of place wouldn't you agree? What does it have going for it exactly? Sure it has good damage and above-average stopping power, but it's only decent at close-to-medium range. And even then it's only on par with the G-MAL, a FAL-SS will still beat it in its best range -- which is painfully narrow to begin with. All the other weapons excel in some capacity despite their drawbacks. The M9 competes directly with the AK yet it's superior in nearly every way not to mention it becomes a monster with the RoF attachment.

 

Let's also not forget that the AK's accuracy is so bad that unless you use the Accuracy mod you have no hope of going up against solid players using the other starting rifles. This essentially renders all of its character variations null and void.  Where does that put it? Stuck with a slow reload (on top of its numerous cons) and unable to take advantage of any of the other helpful mods that the other weapons will be benefiting from.

 

 

// Solution(s) [updated 7/8/12]

 

Even with its recent accuracy "buff" the AK is by far the weakest of all the rifles. I believe there are 3 ways to balance the AK:

 

1. Accurate version: While its TTK remains low, this AK's high stopping power and excellent accuracy make it an attractive option for those looking for an alternative to the M9 with a unique feel and superior range.

 

2. RoF version: This version is the same as the current AK though it benefits from a slightly increased rate-of-fire that bumps upits TTK and gives it an edge of its compatriots within its effective range.

 

3. "Retro Lancer" version: Modeled after Gears of War 3's Retro Lancer, this AK's damage and recoil are increased resulting in a rifle that absolutely beasts short range balanced by low accuracy and unusable hipfire. The KAL's aim-able big brother if you will.

 

Personally option 3 intrigues me the most, it would be a very unique weapon that sacrifices range for unmatched killing potential close quarters. A weapon with real character. 

 

This also might appease those afraid of winding up with a "cloned' M9 while having a weapon that has a clearly defined roll which would add further variety to gunfights and teamwork.



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Uncharted Territory
Trick_2092
Posts: 1,790
Registered: ‎12-07-2011

Re: Weapons Break-Down: The AK is still underpowered

Well put together thread, and I agree. 

 

I think the AK just needs another accuracy boost.

 

 

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Treasure Hunter
Fakehound
Posts: 4,090
Registered: ‎11-11-2009

Re: Weapons Break-Down: The AK is still underpowered

I'm only supporting this thread because it makes sense.
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Last Guardian
scootgar
Posts: 11,713
Registered: ‎01-08-2010

Re: Weapons Break-Down: The AK is still underpowered


Fakehound wrote:
I'm only supporting this thread because it makes sense.


Gonna have to trademark that.

 

I love the sound and feel of this gun, so if it's buffed, I'm a happy **bleep**.

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Treasure Hunter
Fakehound
Posts: 4,090
Registered: ‎11-11-2009

Re: Weapons Break-Down: The AK is still underpowered

[ Edited ]

scootgar wrote:

 

I love the sound and feel of this gun, so if it's buffed, I'm a happy **bleep**.



Yeah the AK feels wonderful. I absolutely adore it with the accuracy mod, then I begin to wonder. Why does everyone else get 2-3 mods for their guns to become even better when I get one that makes me on par with the other base weapons? I could just suck potatoes with the base AK, but I never see anyone do well with it...

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Lombax Warrior
KakashiFan2
Posts: 217
Registered: ‎05-07-2012

Re: Weapons Break-Down: The AK is still underpowered

Support! I have two use weapon expert to get accuracy plus reload great combo.
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Keyblade Wielder
Aureilia
Posts: 9,493
Registered: ‎06-13-2009

Re: Weapons Break-Down: The AK is still underpowered


Trick_2092 wrote:

Well put together thread, and I agree. 

 

I think the AK just needs another accuracy boost.

 

 


IMO it needs a lot less Recoil. M9 is soooo much easier to use and for one bullet difference? Puts the M9 user with such an advantage that the M9 user would have to be completely incompetent or blindsided to lose that battle.


Bring on June already!
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Uncharted Territory
Trick_2092
Posts: 1,790
Registered: ‎12-07-2011

Re: Weapons Break-Down: The AK is still underpowered


Aureilia wrote:

Trick_2092 wrote:

Well put together thread, and I agree. 

 

I think the AK just needs another accuracy boost.

 

 


IMO it needs a lot less Recoil. M9 is soooo much easier to use and for one bullet difference? Puts the M9 user with such an advantage that the M9 user would have to be completely incompetent or blindsided to lose that battle.


Yeah, it needs a tighter bullet spread, and less recoil.

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Lombax Warrior
KakashiFan2
Posts: 217
Registered: ‎05-07-2012

Re: Weapons Break-Down: The AK is still underpowered

But when you get a kill with the gun, it's more rewarding. You worked for that kill. G mal it's so easy to get kills without much work.
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Treasure Hunter
Fakehound
Posts: 4,090
Registered: ‎11-11-2009

Re: Weapons Break-Down: The AK is still underpowered


Trick_2092 wrote:

Aureilia wrote:

Trick_2092 wrote:

Well put together thread, and I agree. 

 

I think the AK just needs another accuracy boost.

 

 


IMO it needs a lot less Recoil. M9 is soooo much easier to use and for one bullet difference? Puts the M9 user with such an advantage that the M9 user would have to be completely incompetent or blindsided to lose that battle.


Yeah, it needs a tighter bullet spread, and less recoil.



I don't think Uncharted 3 has spread, only recoil I believe. I'm almost positive that your bullets always go where the center dot on the reticule is.

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