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Wastelander
Registered: 09/13/2007
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Re: Q&A with the NaughtyDog Development Team: October edition

Oct 2, 2012
Any improvements and/or add-ons for co-op arena? Please, last month, the mayority of questions were asked about fixes and improvements to co-op and none were answered. It feels that co-op arena is under appreciated by the dev team. Many of our pledges are simple fixes/improvements and add-ons that we already have for other modes (all maps from the multiplayer rotation, using villians, etc). Shades could also get some love with improvements. Again, most of what we ask is already do-able without dlc. Obviously, dlc would be best, but if not, then I'll take these simple fixes/improvements/add-ons and such. Please don't ignore co-op arena.
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Lombax Warrior
Registered: 04/16/2012
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Re: Q&A with the NaughtyDog Development Team: October edition

Oct 2, 2012

Are you gonna fix co-op? If so, like what? 

Any more game modes?

The warrior who protected his pride has one last story to tell
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Wastelander
Registered: 01/02/2012
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Re: Q&A with the NaughtyDog Development Team: October edition

Oct 2, 2012

Will you update co-op with anything new in the future?

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First Son
Registered: 12/10/2011
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Re: Q&A with the NaughtyDog Development Team: October edition

Oct 2, 2012
hello,
i'm italian.
Congratulation for this multiplayer, its fantastic!
these days the multiplayer have a proplem,does not find some stages.streets of london,old neighborhood,and oasis. I hope you can solve as soon as possible.
Then I wanted to ask you, there will be new legacies beyond the fifth?
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Wastelander
Registered: 01/02/2012
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Re: Q&A with the NaughtyDog Development Team: October edition

Oct 2, 2012

SolidSkiumo wrote:
hello,
i'm italian.
Congratulation for this multiplayer, its fantastic!
these days the multiplayer have a proplem,does not find some stages.streets of london,old neighborhood,and oasis. I hope you can solve as soon as possible.
Then I wanted to ask you, there will be new legacies beyond the fifth?

 

old neighbourhood sounds sick!

 

could you give us this ND

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Survivor
Registered: 06/30/2012
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Re: Q&A with the NaughtyDog Development Team: October edition

Oct 2, 2012

ND, better tell us they are doing something for co-op with all these threads and questions about it.

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Treasure Hunter
Registered: 11/11/2011
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Re: Q&A with the NaughtyDog Development Team: October edition

Oct 2, 2012
This is not a question, but this is an order.

Add levels 76-100. Nao!!

SLB.png


Hi-5.png

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Lombax Warrior
Registered: 08/30/2009
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Re: Q&A with the NaughtyDog Development Team: October edition

Oct 2, 2012

- Make the character customization stay or be saved for all, if you change anything on one of your regular characters the custom villain/hero gets reset to default, and if you customize the custom characters, your regular skins get reset to default.

 

- fix the stealth kill animation, when performing a stealth kill or hitting someone while you are carrying the idol the camera view changes and throws you off, it looks the same as how pull downs were before you patched it.

 

- decrease the blindfire by 10% on the para 9

 

- make the raflica more useful

 

- reduce the aim assist on snippers.

 

- are we ever going to get a mercenary mode, not everybody plays in teams.

 

i am antious to find out how the new matchmaking going to be once the new patch gets released, specially how not everybody has legacy'd and it seems that it will be based on legacy level to determine your team.


I dont always play, but when I do. I play for hours.

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Treasure Hunter
Registered: 05/13/2010
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Re: Q&A with the NaughtyDog Development Team: October edition

Oct 2, 2012
Are we going to get a regional matchmaking toggle?

Can you bring back the M4 from UC2?
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Wastelander
Registered: 01/25/2012
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Re: Q&A with the NaughtyDog Development Team: October edition

Oct 2, 2012

Any chance you're going to buff the dragon sniper  and redce the recoill like 5 or 10 percent

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