09-11-2012 12:49 PM
What if somebody trolled just saying
You're really going to have to go into more detail. I already said that if a person TK's their buddy (friendly fire with guns will be on) then the alliance ends. The kills would be split, with each person receving the kills that they acheived before and during the alliance.
09-15-2012 04:27 PM
09-15-2012 04:30 PM - edited 09-15-2012 04:31 PM
(that's portuguese, idk 4 in spanish )
Close- it's cuatro in spanish.
Thanks, everyone, for the recent influx of support. I re-edited the OP for some clarifications on a few key points. Let's try and make this happen.
*EDIT* Wow, I am loving this support. Keep it up!
09-15-2012 04:31 PM
09-16-2012 08:31 AM - edited 09-16-2012 07:01 PM
Here's an idea that popped into my head last night to possibly add to this mode:
The first minute of each game, kills don't count as points. The first minute is only to either find a teammate or earn rewards, like in the OP (disruption, cloaked, etc..). You would earn rewards based on how many kills you get in the first minute, but if you find a teammate, then you can't get any rewards. If a team is broken up after the first minute, then neither player would have rewards for the rest of the game. Rewards are already decided after the first minute passes. What do you think about adding this to the mode?