May 29 2012
By: EvangM I Only Post Everything 775 posts

Uncharted 3 MP/Coop Information Post 1.14.064 [updated 8-31-12]

[ Edited ]
0 replies 7228 views Edited Mar 4, 2014




This post will be updated as changes to the full game go live.




1.01.005 (live update)


  • Restored Dual PSN Login functionality for splitscreen players


1.02.005 (Patch 1.01)


  • Fixes an issue with the new Sony Simulview 3D TVs and Uncharted 3 3D mode


1.02.006 (live update)


  • Matchmaking will now make more attempts at placing players in games with opponents of a similar level


1.02.009 (live update)


  • Killzone DLC added to game; Shock Trooper skin, Helghast helmet and ISA helmet


1.03.009 (patch)

Single Player


  • Movie cutscene viewer added (in the Bonuses menu, Single-Player only)


  • Fixed the missing Motion Blur effects (for Single Player only)
  • “Alternate Aim Settings” added to the Options menu under Camera options (for Single Player only)




  • Settings bug fixed: all controls being set to flipped mode setting will no longer change all controls back to default


  • Medal streaks won’t reset if the host migrates to another user
  • Blindfire targeting adjusted so that opposing players past a certain vertical angle above and below won’t be hit.
  • Allow grenade throw while scoped
  • Tuned Pull Down range from 1.5 meters to 2.0 meters
  • Lowered the player running speed when players run ‘n gun by approximately 15%
  • Slightly increased the turn radius of run ‘n gun
  • Slightly decreased the turning speed during Sprint


  • Fixed an infrequent hunter spawning issue in Hunter Arena when the match round switches
  • Fixed several cinema crashes
  • Locked fast-forwarding on convoy sequence in Airstrip TDM and train sequence on London Underground TDM to 3x maximum in Cinema Mode
  • Fixed certain cameras in Kick Offs and Pull Downs
  • Fixed a late join skin bug with locked content
  • Fixed a split-screen Buddy treasure pickup bug
  • Fixed duplicate medal problem causing bad tabulation of a few medals to the player’s career stats

User Interface

  • Objective points now show up in the player’s Competitive statistics tab instead of the Cooperative statistics tab
  • Added a Facebook Sign Out option
  • Added the Add Friend functionality in the Facebook tab
  • Fixed voice icon for mics not appearing in Matchmaking lobby
  • Adding missing weapon stats tracking for certain weapons that were not being recorded to the player stats
  • Fix for not displaying the entire Online ID within the “Players” column of any leaderboard.
  • Fix for a user having an online ID containing fifteen or more characters created in uppercase format and actively using a voice comm device.


  • Matchmaking now waits for double the number of players in the biggest party in the room to be present before starting a game (to prevent parties from being split frequently)
  • Players no longer able to join party that is already in Matchmaking


1.03.010 (live update)


  • Reverted an accidental change to the strafe setting; value is now exactly what it was pre-1.02


1.03.015 (live update)


  • Change to Quick Boom kickback medal cost (previously 7 medals, now 10 medals)
  • Change to Creepy Crawler medal cost (previously 17 medals, now 15 medals)


1.03.019 (live update)


  • Added more anti-cheat regions throughout various maps
  • Change to FAL-SS shot damage (previously 4 shots to body to down an opponent, now 5 shots)


1.04.019 (Patch 1.04) 2/7/12


  • Fixes for Hard and Crushing Co-op Adventure Mode that address treasure sets that could not be completed


1.04.020 (live update) 2/7/12


  • Adjusted medal costs on QuickBoom and Creepy Crawler kickbacks to correct values


1.04.021 (live update) 2/7/12


  • Adjusted QuickBoom kickback timer to correct value


1.05.026 (Patch 1.05)  2/21/12


  • Integrated bandwidth testing for hosts, so only hosts with optimum connections will be permitted to become game hosts (will help improve gameplay experience for everyone)
  • Fixed an issue in which, under some circumstances, some players of a party would be left in the lobby while others went into Matchmaking and played matches
  • Medal fixes for Fort - Adventure Mode specific medals; all medal icons now show up appropriately and medals can be obtained in-game


1.05.028 (live update) 2/22/12


Users in the EU and Asia have been affected by a glitch on the Plaza map that will drop the player into the level geometry when they enter into a certain alleyway on the map. We are issuing a fix for this map that will be live immediately. Here are the details:


For Competitive Modes

  • We have added a stack of cars to prevent players from accessing the affected area


For Co-op Arena and Hunter Arena modes

  • Added a death region to the affected area, which will instantly kill a player if they travel into it
  • Removed Plaza from the Hunter Matchmaking playlist


1.06.037 (patch) 2/29/12




  • Players can now consistently earn the Return To Sender medal
  • Players can now consistently earn the Hot Potato medal
  • Players are now able to melee when automatically reloading a gun
  • Players can no longer throw grenades while carrying an object


  • Enemy AI now dies appropriately at the end of each Co-Op Arena round for players.
  • Mute functionality has been improved; players should no longer be able to hear the other player on either side of the mute action
  • Fixed an exploit with thrown objects being used to escape the level boundaries
  • In Elimination in TDM, players will no longer initially spawn in the last location their buddy spawned


  • Late-joiners to multiplayer games no longer have a new set of power weapons when entering a game
  • Fixed a rare issue in which certain users were inappropriately kicked out of a non-DLC matchmaking game


Patch 1.06 adds the necessary technical hooks for the upcoming Co-Op Shade Survival Mode to function


1.07.040  (patch) 3/6/12


  • Upon connecting to Multiplayer, the game checks for ‘old’ version of Flashback Map Pack #2 (EU users only) and displays a message asking the player to download the Map Pack from the PSN Store
  • Prevents EU users from playing on Flashback Map Pack #2 maps, if they have not already downloaded the correct, new version
  • Added code that allows Naughty Dog to make additional live updates to map content


1.07.041 (live update) 3/6/12


  • Removed cars that were blocking an alley on Plaza in competitive modes to prevent an exploit on the EU version (since fixed)
  • Removed a deathplane  that was blocking an alley on Plaza  in Coop Arena and Hunter Arena  to prevent an exploit on the EU version (since fixed)
  • Fixed a deathplane on Sanctuary that would kill a player while jumping to a valid location
  • Adjusted several deathplanes to prevent exploitation


1.07.042 (live update)


  • changed Mega Bomb kickback from 14 medals to 10 to activate
  • Fleet Foot speed levels adjusted
  • increasing the cost of all four paid boosters
  • Ping and Bargain now cost 100K. Untraceable now costs 35K. Explosive Expert now costs 25K
  • changed Shotgun kickback cost increased by +2 medals
  • changed Creepy Crawler kickback cost lowered by -1 medal
  • fixed the drop of the Patterned Ring at the end of London Underground to work regularly


1.08(patch) 4-9-12






  • Cloaked level 3 booster better masks the player’s sounds when equipped
  • Increased default Tau Sniper ammo total to 18
  • Fixed certain regions on Ruins and Facility maps where a thrown Plunder or Treasure Hunter idol would not respawn 
  • Crushing difficulty on Plaza and Village for Shade Survival is now locked until properly unlocked via gameplay
  • Players can no longer infinitely hold a high-five pose to avoid being grabbed by a Choker in Co-Op modes




  • Players are now able to vote on the difficulty of Co-Op matches no matter where they are on the menu when the voting period begins
  • Players can no longer join the party of a player that is viewing a Cinema file


User Interface


  • DLC Toggle added to the Options menu


1.09.045 (patch) 4/9/12






  • G-MAL stopping power reduced by 50%
  • Shield’s health increased by 18%
  • Auto aim while jumping reduced on double-barrel shotguns
  • Bullet spread for AK-47 tightened by ~10%




  • All cinema files captured pre patch 1.09 are no longer accessible




  • Updated the server-side to allow for live updates to weapon functionality
  • CINEMA FILES NOTE: All cinema files created pre-patch 1.09 will no longer be available


1.09.046 (patch) 4/9/12


  • Changed the DLC matchmaking filter to search for Drake's Deception Map Pack maps


1.09.046 (live update) 4/13/12


  • Added deathplanes to Ship Graveyard to prevent an exploit
  • Added Plunder and Treasure Hunter idol reset regions to Ship Graveyard


1.11.054 (patch) 5/25/12


  • The Lab returns and we begin the playlist with a T-bolt/Pistole only map. We will be rolling out other game types as the year progresses
    • The Lab will contain treasure drops from whatever the base game type is (the T-bolt/Pistole map is considered Team Deathmatch)
  • Elimination Mode has been addedMessage of the Day returns – a daily message will pop up with news, tips, and other information
    • Elimination mode will contain treasure drops from Team Deathmatch
  • The following custom game settings are now available via a menu in Custom Game mode called “Advanced Settings” If you leave a game, disconnect, or turn off your PS3 mid-game, it will be counted as a loss
    • Respawn Time
    • Buddy Spawning toggle
    • Health Multiplier – by percentage
    • Sprinting toggle
    • Weapon Mode (Default, Basic Weapons, Pistols, RPG-7)
    • Medal Kickbacks toggle
    • Boosters toggle
    • Grenade Throw Back toggle
  • Kill and deaths no longer count towards your career stats in Plunder and Team Objective modes
  • The technical hooks to make the Game of the Year edition (EU) work properly with DLC were added
  • The Long Ranger Medal can now be earned by achieving 3 kills at 50 meters in a match instead of 3 kills at 70 meters
  • In Team Deathmatch mode the Airstrip and London maps now are listed with “No Intro” variations. If these variations are selected you’ll start those maps with no convoy events
  • If your language is Greek, the Message of the Day will be static until the next patch update. We are getting some technical issues ironed out regarding the Greek language Message of the Day and that should be updated in the next patch. We will also be rolling out some minor live updates that you may or may not notice. We'll let you know as these happen if they will affect your gameplay experience


1.12.054 (patch) 5/29/12


  • Patch 1.12 contains a technical fix that eliminates all cinema files recorded prior to patch 1.11. It will delete all local and online cinema files to alleviate a problem caused by pre-1.11 cinema files being viewed on Patch 1.11


1.13.055 (patch) 8/7/12




  • 137 brand new custom parts among all skins
  • New Custom parts for every UNCHARTED character skin (75 total items)
  • 2 brand new character skins (Spyder and Djinn skin)
  • 25 new emblem parts
  • 11 new taunts for purchase in the PS Store
  • 25 new treasures sets, 50 new treasures to accompany the new head gear with stats (2 treasures per set per head gear)
  • 27 Custom Hero/Villain head gear with stats
  • New Cowboy items (2 full sets for Custom Heroes and 2 full sets for Custom Villains [torso, head, arms, legs and feet] for a total of 20 new parts)
  • Jak Goggles for every character (available for purchase only)
  • 10 trade show shirts for Custom Heroes/Villains (5 unique shirts for each) now available for purchase
  • 4 trade show long guns and 4 trade show pistols now available for purchase
  • The Last Of Us Shirts (Both FREE!, 1 for Custom Hero and 1 for Custom Villain, different color scheme for each)
  • Make.Believe skin, parts & taunts (all of the Make.Believe content is FREE!)The option to buy and use new or currently in-game items without having to reach the level requirement
    • 1 Make.Believe Skin (Spyder)
    • 6 New Taunts
    • Custom M9
    • 1 New Custom Torso Item
    • 1 New Custom Head item
    • 1 New Custom Legs item
    • 1 New Custom Feet item
    • All new Make.Believe character parts are also available for the Custom Hero & Villain
  • Experimental Block Mesh Lab Maps
  • 50 New Trophies
    • 10 per DLC pack (3 Silver, 7 bronze per pack)
    • Must own the DLC pack to earn progression
    • User does not earn trophies based on previous activities
  • Tournament System2 New Legacy levels (Legacy 4 and Legacy 5) with an increased Cash requirement to complete
    • New Ticketing system. User gets 10 free tickets at the start of each tournament
    • New Tournament occurs on 1 week cycle
      • Bronze tier earns Gold AK, Gold G-MAL, Gold M9 (prizes are unlocked for the entire duration of the next tournament cycle)
      • Silver Tier unlocks Shade Jacket and Shade Armor (prizes are unlocked for the entire duration of the next tournament cycle)
      • Gold Tier unlocks Shade Clown Mask, Shade Skull Mask, Shade Glasses (prizes are unlocked for the entire duration of the next tournament cycle)
      • Leaderboard integration
      • Special long Term Prize (Djinn Skin for getting 6 Gold Tiers is unlocked permanently)
  • New Legacy items to unlock
  • Highwayman Mask unlocks at Legacy 4
  • Lucha Mask unlocks at Legacy 5
  • 5 Emblem Parts unlock at Legacy 5 (Two Skulls, Demon, Mad Scientist, Shade Skull, Super Skull)
  • Legacy 5 Level 75 unlocks new versions of the 4 clown masks, now with stats
  • New level badges
  • Sniper-Pistole TDM gametype has been added to the Advanced Game Settings


  • Increased recoil has been added to the G-MAL
  • Deathmatch will now appear in round 5 instead of round 3 in Team Objective game modes
  • Quitting out of Co-op will no longer count as a Competitive loss when signing-out/disconnecting
  • Lab games no longer count towards the Leaderboard
  • Death from Above medal now requires the player to be at least 2 meters off the ground
  • Players can earn more than 1 “Here, Hold This Medal” in a match
  • A collection of trophies have been added for each DLC pack available (50 total new trophies)
  • The TAU Sniper Pistol has been tuned so the rate of fire is up 30% and you pick 6 instead of 3 bullets upon collecting new ammo now
  • The M9 blindfire accuracy has been reduced by 10% efficiency
  • Cloaked level 3 is now immune to the effects of Disruption (it wasn’t working properly so we fixed it)
  • Marked Men now migrates properly to another player if the marked man drops form the game 
  • Gunfire is no longer silent when using the shield
  • Teleporting with Smoke Bomb while holding the Idol is no longer possible
  • An issue with the shield that allowed players to remotely control the turret has been fixed


1.13.057 (live update) 8/7/12


  • Fixed an issue with incorrect points calculation being awarded for winning a match while using a Tournament ticket


1.13.058 (live update) 8/7/12


  • Fixed an issue with the Spyder M9 having all mods unlocked (now set to Call Out and Max Ammo)
  • Redshirt Drake again available for Subway Beta participants that had earned him previously
  • Golden Abyss Drake and Guerro skins are available for free to all players


1.14.059 (patch) 8/15/12


  • Previously purchased characters and emblems will be properly unlocked for Legacy players
  • Djinn and Guerro voiceovers have been restored
  • Wins/Losses obtained  in the Lab playlist will not be counted on the Leaderboards or on a player’s personal stats card
  • Rate of Fire mod for M9 has been tuned to be slightly lower than previous value
  • Scoped Zoom mod fixed
  • Lab updated with blockmesh Lab Map 1 and parties are allowed again
  • Matchmaking map weights adjusted for DLC map owners (DLC maps tuned to have much higher priority, disc-based maps are lowest priority)


1.14.064 (live update) 8/31/12


  • Double XP weekend through 9/4/12 12:00PDT / 19:00GMT
  • New Lab: 5 vs 5 Shotguns and Mag-5s




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