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Wastelander
kratos_snake__
Posts: 646
Registered: ‎07-07-2012

Re: Q&A with the Naughty Dog Developers - September edition.

Can you please make the RoF mod almost useless? Like make it 0.1% faster than the regular M9 or KAL-7 standard rate of fire. People still have a signifigant advantage even with your little tweak.
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Fender Bender
jayjay275
Posts: 3,090
Registered: ‎04-26-2010

Re: Q&A with the Naughty Dog Developers - September edition.


SouthpawLP wrote:
Will you please look into optimizing matchmaking by ping (the connection strength, not the paid booster)? Ping-based matchmaking could reduce the lag significantly.

Are you guys aware of the extremely frequent party splits that have been occurring since 1.14? You guys could easily fix it since it happens very often these days and I know you guys need to experience the issue in order to find a fix for it.

THIS!

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Survivor
jjjkur
Posts: 2,159
Registered: ‎05-15-2011

Re: Q&A with the Naughty Dog Developers - September edition.

Can you please significantly nerf or remove the RoF mod for the M9?

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Lombax Warrior
Mega8BitPanda
Posts: 106
Registered: ‎07-30-2012

Re: Q&A with the Naughty Dog Developers - September edition.

Are there any plans in the works to increase the treasure drop rate for rare treasures over all or more smooth system to collect treasures? For me, it was never about the weapon unlocks other than Drake's AK. However; the actual treasures are what I want and, obviously, with a lot of voices be heard about this it becomes beyond angering given there is a trophy tied to them now. Two, infact. 

 

A trade system or anything would do, really. There needs to be a more sure fire way of getting treasures, in my opinion. Everyone has the "that one treasure I grinded for for months and still no luck" story. Of course, if it is a sure fire way, make it hard, by all means.

 

Like were it a trade system you'd need say 10 duplicates to have a "trade" token or a ridiculous amount of in-game cash to purchase one, and I do mean a high amount. Like $1,000,000 per treasure. Right now, having all the characters and items/boosters I want while legacying, in-game cash is kinda just sitting there right now. It'd kill two birds with one stone, treasures and once again giving those who have purchased most, if not all, in-game cash items. 

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The man before you is not one who has lost everything but gained much from his failures. His drive will prevent any of attempts to stop his cause. You've created a monster and the consequences remain will be yours for your numbered days.
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Survivor
jjjkur
Posts: 2,159
Registered: ‎05-15-2011

Re: Q&A with the Naughty Dog Developers - September edition.

Can you please have a double treasure drop weekend, where perhaps the rates for rare treasures are doubled, and duplicates are removed? Or at least a double drop weekend where all rates are doubled?

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Survivor
jjjkur
Posts: 2,159
Registered: ‎05-15-2011

Re: Q&A with the Naughty Dog Developers - September edition.

Can revenge and endurance please swap booster slots? Sorry for all the posts, I'm done now.

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Sackboy
DoomBringer232
Posts: 460
Registered: ‎11-27-2011

Re: Q&A with the Naughty Dog Developers - September edition.

Can you make the treasure system, I don't know, decent?

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Uncharted Territory
DrakeShepard
Posts: 1,131
Registered: ‎07-15-2011

Re: Q&A with the Naughty Dog Developers - September edition.

In the previous Q & A I asked if Co-op Arena was going to be divided into seperate modes and you said you didn't have any plans. Back in the Beta you said you were trying out this new way of playing Arena and wanted to everyone's thoughts on it. We asked to have the original version back. Nearly a year later, you said you didn't have any plans. Could you explain? :smileyhappy: 

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Sackboy
rapha_333
Posts: 476
Registered: ‎07-24-2011

Re: Q&A with the Naughty Dog Developers - September edition.

[ Edited ]
Will the technical issues such as party splitting , removed from game glitch,or no respawn glitch etc ever be fixed ?
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Lombax Warrior
silvadream1010
Posts: 146
Registered: ‎04-10-2012

Re: Q&A with the Naughty Dog Developers - September edition.

I wrote it in another thread but i think,many of the Plunder / T Obj players would like this.

You guys should remove the unlucky medal for plunder / t-obj.I wont get punished by a medal,when i go for the objective..

Also reduce please the money for kills in the obj modes.Maybe..a lot of peoples would play the Objective then..

And ofc sorry for my bad english :smileytongue:

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