Reply
Hekseville Citizen
Registered: 03/13/2010
Offline
377 posts
 

Re: **Q&A with the Naughty Dog Development Team: February Edition**

Feb 2, 2013

Could you give us the rate, or rather what factors in, of rare treasure drops (specifically Co-Op Arena and Co-Op Hunter modes)?

______________________________________________________________________________
Michael: "Get rid of the Seaward"
Lucille: "I'll leave when I'm good and ready"
Message 81 of 211 (457 Views)
Ghost of Sparta
Registered: 11/28/2009
Offline
13011 posts
 

Re: **Q&A with the Naughty Dog Development Team: February Edition**

Feb 2, 2013

GS2_PK wrote:

Could you give us the rate, or rather what factors in, of rare treasure drops (specifically Co-Op Arena and Co-Op Hunter modes)?


Even better: the exact mathematical equation.

http://community.us.playstation.com/t5/The-Last-of-Us-Multiplayer/Ping-filter-toggle-SUPPORT-for-less-lag/m-p/40782623
Message 82 of 211 (440 Views)
Last Guardian
Registered: 11/24/2011
Offline
11298 posts
 

Re: **Q&A with the Naughty Dog Development Team: February Edition**

Feb 2, 2013

Blooddrunk123 wrote:

Do the ND employees even play Uncharted 3?


Naw, they play TLoU. Smiley Tongue

Message 83 of 211 (392 Views)
Reply
0 Likes
Treasure Hunter
Registered: 11/11/2011
Offline
4570 posts
 

Re: **Q&A with the Naughty Dog Development Team: February Edition**

Feb 2, 2013
When will we get the Banana Lab, the most supported LAB idea in the Lab Forums?

Here it is: http://community.us.playstation.com/t5/UNCHARTED-3-Drake-s-Deception/Banana-Lab/m-p/39188359#U391883...

SLB.png


Hi-5.png

Message 84 of 211 (388 Views)
Last Guardian
Registered: 01/04/2012
Offline
10262 posts
 

Re: **Q&A with the Naughty Dog Development Team: February Edition**

Feb 2, 2013
@Quin I'd rather the taunts have to be finished. You can't gloat about your kill AND not have the risk of getting shot at.
Hardcore Mode and Raffica enthusiast; former CEO of Obey Manufacturing, Los Santos, SA; Second Wave Agent specializing in medical training and CERA-JTF EMT
Message 85 of 211 (370 Views)
Reply
0 Likes
Survivor
Registered: 12/25/2011
Offline
2203 posts
 

Re: **Q&A with the Naughty Dog Development Team: February Edition**

Feb 2, 2013

renatabls wrote:

Blooddrunk123 wrote:

Do the ND employees even play Uncharted 3?


Naw, they play TLoU. Smiley Tongue


I wouldn't even be suprised if thats what the answer was.

If you think something is impossible, you’ll make it impossible.
Message 86 of 211 (362 Views)
Last Guardian
Registered: 01/04/2012
Offline
10262 posts
 

Re: **Q&A with the Naughty Dog Development Team: February Edition**

Feb 2, 2013
^Good for ND. Smiley Very Happy
Hardcore Mode and Raffica enthusiast; former CEO of Obey Manufacturing, Los Santos, SA; Second Wave Agent specializing in medical training and CERA-JTF EMT
Message 87 of 211 (356 Views)
Reply
0 Likes
Wastelander
Registered: 04/30/2012
Offline
567 posts
 

Re: **Q&A with the Naughty Dog Development Team: February Edition**

Feb 2, 2013
Can u PLEASE fix the handicapping aim assist?????


That way we can at least have a chance against the super accurate blindfire lol
Message 88 of 211 (349 Views)
Survivor
Registered: 08/04/2011
Offline
2689 posts
 

Re: **Q&A with the Naughty Dog Development Team: February Edition**

Feb 2, 2013

Hielke6991 wrote:

Blennerville wrote:

canadian94eh wrote:

Blennerville wrote:

canadian94eh wrote:

Blennerville wrote:
why ask questions ?

because last month's QA was pretty good

 

EDIT: but for questioners, please don't ask questions that could possibly be answered in the patch 1.16 notes coming soon




no they were not

 

i pitty the fool that thinks they were


i will take that pity ... hold on to it for a bit, to give you your satisfaction ... then re-gift it back to you for expecting miracles to happen; that ND or any company can magically make everything you want changed in their game

 

if i remember correctly (i'm too lazy to pull it up and look at them again) they had at least 3 questions answered or hinted at something good, are you suggesting that isn't better than answering "nope, can't do that" x 10?


im saying asking questions are just pointless. what big or important info have we got or what important issues have been answered.

the hints were just nonsense like  - can we install the mp on our hardrive - and their answer - thats shoulds good - wait a while for a some news.

nothing new.

 

it would be better if people didnt ask any questions in this thread, so that ND might actually look at other good threads, the Q&A thread is only an excuse to now bother answering to important threads, and even if important Qs sre asked in the Q&A thread - they are never seriously answered by ND.

 

the good threads out there should be addressed and listened to by ND

the questions should be answered in those threads - e.g. like nevero's sprint thread, just anwered it there and stop wasting time with the Q&A nonsense.

its pointless - there has not been any important questions seriously answered in any of the Q&A's



 

If that is how you feel than leave this thread and let the people who do care be.


 

by supporting this thread ye are sending ND the message that you still support the way in which they have treated the game/people who loved it.

Message 89 of 211 (327 Views)
Reply
0 Likes
Survivor
Registered: 08/04/2011
Offline
2689 posts
 

Re: **Q&A with the Naughty Dog Development Team: February Edition**

[ Edited ]
Feb 2, 2013

tapantaola wrote:

Even questions with lots of legit kudos are being ignored by ND... what makes him think that ND would answer questions with fake kudos? *SMH*

Also, posting "PLZPLZPLZPLZPLZPLZPLZPLZPLZ" is not a proper way to get an answer. It just makes you look impatient... to put it lightly.


 

Q; why do ND avoid tough but important Qs that have lots of kudos ??

Message 90 of 211 (325 Views)