08-04-2012 09:51 AM
Well, with every fiber of my being I can't say I hate any map per se, but Museum is the most frustrating. Partially because I'm a terrible sniper. Mostly because everyone else is a terrific sniper.
08-05-2012 05:05 PM
I'd say Desert Village and Chateau. DV has that building in the middle that really does control the map. That map came in late and just didn't get the play time like so many others. If I could remove access from that center building I would. Cha just rarely plays as planned. There was intent on changing a lot but time didn't allow it. If I did it again I'd remove access to the bottom floor in hope of pushing interest to control the second floor. Time to conflict would have been a lot shorter. I'd have also created better access to the zip line entrance. Making games is hard. Making good games is really f$&/:ing hard. Keep posting your thoughts!
any chance ye could look at some of the more easier fixes for some maps after 1.13 ??
08-05-2012 05:16 PM
Oh my gosh this is my type of thread!
The map that I hate immensely is Oasis, Its to bright the layers are awful ect ect.
I hate Facilitys re-design the Ice just makes it look like Ugly Betty...
LU used to be one of my favorites until I kept playing on it like 20 times a day
And Highrise, Hated it since U2 I always fall of the buildings and its just... *Groan*
12-13-2012 03:12 PM
highrise, desert village, and plaza. no good choke points and tactical spots. not for me anyways, i really like yemen, london underground, village, and facility.