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Sackboy
Registered: 05/02/2009
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Re: The bar has raised five notches - Multiplayer is now BEYOND challenging for average players

Aug 20, 2012
All of the videos are pretty valuable. You just have to know when you use each. Spider Sense isn't an actual technique but something you constantly use.
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Monster Hunter
Registered: 08/20/2012
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Re: The bar has raised five notches - Multiplayer is now BEYOND challenging for average players

Aug 20, 2012

Just watched them - anxious to try them out.  I need to get in the mindset of jumping around more while being fired upon as opposed to rolling.  Rolling is virtually useless. 

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Welcoming Committee
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Re: The bar has raised five notches - Multiplayer is now BEYOND challenging for average players

Aug 20, 2012

It is beyond challenging, or actually beyond even remotely balanced now.

 

It's broken, it isn't a challenge, it's just messed up.



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Monster Hunter
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Re: The bar has raised five notches - Multiplayer is now BEYOND challenging for average players

Aug 20, 2012

Aureilia - are you still playing or have you stopped? 

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Fender Bender
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Re: The bar has raised five notches - Multiplayer is now BEYOND challenging for average players

Aug 20, 2012

Naw.  It's ALWAYS been this way.  The learning curve for the UC MP series, starting with UC2 and now continuing with UC3 MP has always been very steep.  There are exceptions, like when the game first gets released and everyone's got it, and it's true noobs galore, but for the most part, espeically if you are in the DLC pool, you've gotta have it down.  And doublely so for those who venture out as lone wolves.  This game PUNISHES lone wolves (can you say insta-late-join-loss?). 

 

It has always been thus, and thus will always be. 

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Survivor
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Re: The bar has raised five notches - Multiplayer is now BEYOND challenging for average players

Aug 20, 2012
One thing that helped me break through my gaming plateau, is playing with friends and watching what they do, or consistently playing better opponents and looking at what they do, the routes they take, their camera work, what weapons they use and don't use, etc.

I find that if I'm ever stuck, as long as I can find out what better players are doing (that I'm not doing) and somehow replicate it or learn from it, I slowly improve.
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Welcoming Committee
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Re: The bar has raised five notches - Multiplayer is now BEYOND challenging for average players

Aug 20, 2012

awolf0071 wrote:

Aureilia - are you still playing or have you stopped? 



I'm still playing until October 2nd, at the very least, maybe longer. I don't know yet.



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Monster Hunter
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Re: The bar has raised five notches - Multiplayer is now BEYOND challenging for average players

Aug 20, 2012

So Aureilia, humor me as I'm new to this forum and I'm not familiar with everyone on here....

 

Was there a time when you felt like you were in control in matches and that you knew you were going to go positive regardless of what you encountered?  (Perhaps you're a beast and you still go positive in-spite of the inconsistencies). 

If so, when did that change?  For me, it changed when I started playing the DLC maps (which happened to be on the release day for patch 1.13).  Since then, it seems like I'm shooting blanks 7 times out of 10 and everyone either dices me in via teammate flanking, zig-zagging thru my shots to melee me, or, if I'm winning, quick booming or RPG'ing me. 

Its been a slaughter the last two days and I've come within inches of my sanity.  It seems like I just can't get back to being somewhat succesful.  Sorry for all the whining.  LOL. 

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Uncharted Territory
Registered: 12/06/2011
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Re: The bar has raised five notches - Multiplayer is now BEYOND challenging for average players

Aug 20, 2012

You mentioned that you were getting flanked a lot.  I never blame anyone for my failures, but there is point where if your teammates don't have your back, don't pay attention to what you're doing and generally acting as if it's free-for-all, well welcome to hell.  It's the whole, "I won't play if I'm not in a party thing."  There's a reason.  I've been in fire-fights lately where a teammate is behind me, all he has to do is shoot what I'm shooting at and bingo.  I go down and he's nowhere to be seen, AARRGGHH!

 

Other than that all I can offer is don't give up.  You've had good success in the past, there's no reason you won't have success in the future.  I'm trying to change things up myself, and you're reading some one whose KDR (God help me) is about .7.  Me, i'm trying to concentrate less on killing and more on avoiding situations where I'm sure to get killed.  If it's 2 on 1, I get the heck out of there.  I won't end up on plays of the week, but it's actually kind of goofy fun.

 

 

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Monster Hunter
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Re: The bar has raised five notches - Multiplayer is now BEYOND challenging for average players

Aug 20, 2012

Banting - thanks for the insight.  Good to see someone else on the forum who isn't one of those dudes who in the midst of the raping is coming out 18-4.  

My game play is quickly turning into a similar tactic to what you mentioned ..... safety.  Inching around corners, always following a teammate, never running thru the middle area of a map.

 

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