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Aug 23 2012
By: DiamondDust816 Survivor 2338 posts
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Spawn problems with plunder on Museum...

9 replies 219 views Edited Aug 23, 2012

Does anyone else think it's fair to spawn the villains across the map over by the shotgun when the heroes have the idol close to their chest , yet the heroes spawn right in the corner behind the villains chest when the idol's over there? Smiley Indifferent This is a ridiculous spawn system during plunder and I find it in no way fair at all for the villains.

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Hekseville Citizen
Registered: 08/05/2010
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Re: Spawn problems with plunder on Museum...

Aug 23, 2012

Did you ever play plunder on the cave? 

 

Now that's fun!

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Survivor
Registered: 12/14/2009
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Re: Spawn problems with plunder on Museum...

Aug 23, 2012

tandel11 wrote:

Did you ever play plunder on the cave? 

 

Now that's fun!


Don't even get me started on those spawns :/....

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Fender Bender
Registered: 08/21/2011
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Re: Spawn problems with plunder on Museum...

Aug 23, 2012

DiamondDust816 wrote:

Does anyone else think it's fair to spawn the villains across the map over by the shotgun when the heroes have the idol close to their chest , yet the heroes spawn right in the corner behind the villains chest when the idol's over there? Smiley Indifferent This is a ridiculous spawn system during plunder and I find it in no way fair at all for the villains.



I know the problem. If I'm in a party we have 1 person stand there to block their spawn at that point. And even than it happened multiple times that they still spawn next to the "Spawn Blocker". Uncharted 2 had exactly the same issue with the Museum plunder spawns.

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Keyblade Wielder
Registered: 07/23/2012
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Re: Spawn problems with plunder on Museum...

Aug 23, 2012

I feel that this is a problem in almost every map with Plunder. Sometimes it feels like there is an endless stream of enemies because they constantly spawn next to your chest, so you just have to hope your lucky and plant it while they are attacking you. Other times they will spawn them on the other side of the map so you can literally jog your way there without beast mode on and score the idol.

Oh, I'm just leaving. -Best Uncharted character ever
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Treasure Hunter
Registered: 12/06/2011
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Re: Spawn problems with plunder on Museum...

Aug 23, 2012
I actually like this cos it makes did some real frantic action !
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Fender Bender
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Re: Spawn problems with plunder on Museum...

Aug 23, 2012

monkeybutler100 wrote:
I actually like this cos it makes did some real frantic action !


Thats true actually. Nothing more exciting than trying to score the idol in the Museum while enemies keep spawning next to you and try to stop you.

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Survivor
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Re: Spawn problems with plunder on Museum...

Aug 23, 2012

I don't mind how frantic it can get, I just don't like how it only seems to happen over on the villains side Smiley Sad since they spawn all the way over by the shotgun.

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Lombax Warrior
Registered: 07/04/2012
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Re: Spawn problems with plunder on Museum...

Aug 23, 2012

Villians can't catch a break, man. Not only do they spawn that far away in Museum, they also have to deal with that crummy chest in the Old Quarter. They get the shaft in Team Objectives too. The Heroes always get a super-close hill on Museum and Facility if KoTH is the first objective Smiley Mad

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Wastelander
Registered: 07/24/2010
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Re: Spawn problems with plunder on Museum...

Aug 23, 2012
When you play plunder on cave, museum, airstrip, old quarter,

And when you play team objectives on facility and museum as villians...

You can have bane's permission to rage, break your controller, break your game....
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