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Treasure Hunter
Registered: 12/06/2011
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Re: Proposed Blindfire Solution

Sep 24, 2012
Slowing down while blindfiring is a winning solution as far as im concerned. That way it's still effective if both people are doing it, but if one is (god forbid!) AIMING, then he has the better chance of winning before getting meleed from 6ft away.
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Hekseville Citizen
Registered: 08/12/2012
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Re: Proposed Blindfire Solution

Sep 24, 2012

neverbelow wrote:
Blitz, why don't you think it's fair? You move slower while aiming with L1, why not blindfire?

Lab, because there wouldn't be an effective counter to the wack and roll. Also, it would give certain areas on the map a big advantage when camping.

That's a very good point and one I've not considered.  Wack n' roll in itself is already an imbalance maybe they should just remove that animation loop that allows people to do it.  I don't really understand why it would be an advantage to camping, because most of the time when someone sneaks up on you, you can just blindfire them to death with that crazy lock-on.  If this were removed people would actually have to put some effort into defending a territory as opposed to now.

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Mods please move the multiplayer meme thread back to the Multiplayer General it gets no attention anymore and its just sad. Why kill such a great thread? Move it back I Say!!!
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Uncharted Territory
Registered: 06/30/2012
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Re: Proposed Blindfire Solution

Sep 24, 2012
*sniff* *sniff*
Is this another complaint thread I smell? Nooooo!!!!



You wanna be an a**. I'll be one too
Naughtydog, you must bring back Charlie Cutter in Uncharted 4.
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Treasure Hunter
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Re: Proposed Blindfire Solution

Sep 24, 2012
Suck my balls SUF. Thanks.
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Survivor
Registered: 03/08/2012
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Re: Proposed Blindfire Solution

Sep 24, 2012
They have one option!
1: Make it so there is no blind fire aim assist like when you shoot you're team mate.
"Though no one can go back and make a brand new start, anyone can start from now and make a brand new ending"
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Uncharted Territory
Registered: 06/30/2012
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Re: Proposed Blindfire Solution

Sep 24, 2012
Mi no hablo..... Ingles
Neverbelow. You a hater so skate up off my p*nis
Naughtydog, you must bring back Charlie Cutter in Uncharted 4.
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Treasure Hunter
Registered: 05/13/2010
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Re: Proposed Blindfire Solution

Sep 24, 2012
That's the trade off of running and blindfiring like it the story mode sequences. I just think the bullets hit their non-aimed target too easy and slow down the opponent too much.

Moving normal /fast while blindfiring is natural.

Moving slow while aiming is natural.

Blindfire accuracy is way too high.
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Hekseville Citizen
Registered: 08/12/2012
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Re: Proposed Blindfire Solution

Sep 24, 2012

xxBLiTZKREIGxx wrote:
That's the trade off of running and blindfiring like it the story mode sequences. I just think the bullets hit their non-aimed target too easy and slow down the opponent too much.

Moving normal /fast while blindfiring is natural.

Moving slow while aiming is natural.

Blindfire accuracy is way too high.

Yes, Yes!!! Remove stopping power on blindfire, it's silly it even has it.

My Youtube Channel
Mods please move the multiplayer meme thread back to the Multiplayer General it gets no attention anymore and its just sad. Why kill such a great thread? Move it back I Say!!!
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Survivor
Registered: 03/08/2012
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Re: Proposed Blindfire Solution

Sep 24, 2012
Go away SHUT_UP_FOOLS. You suck at u3.
"Though no one can go back and make a brand new start, anyone can start from now and make a brand new ending"
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Uncharted Territory
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Re: Proposed Blindfire Solution

Sep 24, 2012
Venom. How do you know? Have you played against me? No. Get yo best team and ill get my best team. Saturday. Don't be scared.....
Naughtydog, you must bring back Charlie Cutter in Uncharted 4.
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