11-14-2012 08:48 AM
11-14-2012 09:01 AM
11-14-2012 09:13 AM
What do you think, should there be platinum bootsters, if yes then day a booster and tell you idea.
Treasure hunter platinum: more chance for a new treasure.
OR maybe upgrade a buddy booster
STEALTH buddy booster: get double cah for stealth killing.
I hope you give you ideas and keet up the doog work.
imagine fleetfoot platinum, answer is a big FAT NOOO!
11-14-2012 10:21 AM
Cloaked platinum: Along with being completely silent, even your bullets don't make noise.
Weapon expert platinum: 3 pistol mods? 3 long gun mods will probably be OP
Flee foot: just be more OP
revenge: drop kickback grenade if you have one along with a regular grenade; OP
kickback endurance platinum: double the time of kickbacks
beast mode: might just become OP and make plunder way to easy
Scoped-in: cant get any better?
daredevil: completely fills your long gun and pistol to max ammo; OP?
ammo award: gives 2 full clips with each gunslinger/commando
power hunter: can see every power weapon on the map, regardless of how far.
bargain: lol just be OP
team safe: explosives do 1/2 damage to you? probably OP
explosive expert: always spawn with 2 grenades?
come here: see opponent regardless of distance
let me see: see everybody after your 2nd death permanantly until you die? OP
endurance: sprint forever! OP
explosive shell expert: +2 rpg shots?
Thats what I think, some actually sound like good ideas, others will just get OP.
11-14-2012 03:40 PM
I dont always play, but when I do. I play for hours.
11-14-2012 04:27 PM
I have a few ideas:
Come Here - Same range as Exposed
Endurance - Sprint duration is extended further
Beast Mode - Makes Riot Shields invincible while in your possession
Let Me See - Suicide is now a valid means of activation
Scoped In - Can see tracers from all enemies
Cloaked - Enemies don't hear and can't easily see Shade or Djinn flames
Regeneration - Most long arm damage taken while at full health is halved (T-Bolt excluded)
Fleet Foot - User's extremities take less damage (sniper weapons and PAK-80 excluded)
Explosive Shell Expert - Take half damage from one's own Hammer shells and RPGs
Explosive Expert - Paid version cost is reduced by 50% if the default loadout has Explosive Expert Lv.4
Weapon Expert - Can add Call Out for free
Power Hunter - Can see how much time is left for a power weapon to respawn when within 12 meters of a spawn point
Daredevil - In Your Face medals add a kickback grenade if an applicable kickback is available (medal count N/A)
Kickback Endurance - Active Kickback weapons are restored to their pre-mortem state after respawning
Monkey Man - Aim faster from a climbing position
Treasure Hunter - Raises the odds of finding Tournament tickets
Deposit - 35% additional medal cash and Thanks Buddy! medals award $100 each
Back in the Saddle - Can see your name where you're going to respawn on deathcams
Ammo Award - Frag 'Em medals award 5 seconds of Quick Boom time (like LMS, this would be on a separate timer)
Revenge - Dying with a kickback grenade in your possession will not award your killer a Defused medal
Bargain - Medal costs are further reduced by 9% of the kickback's base price (10% in Co-op)
Team Safe - Killing an enemy in the process of killing someone else via melee rescues their victim
Overstock - Co-op - Medal capacity is extended by double the base cost of your kickback
Also, instead of requiring medals, I would propose some Plat boosters have Mission and Tournament requirements. Boosters not equipped when their requisite mission is completed would auto-update post-match if they're equipped at any match's end. For example, Ammo Award could require both a Fury medal and the Fury mission, while Scoped In only requires the 10 Head Hunter mission. Treasure Hunter, for a tournament example, would need four Gold tiers, while Cloaked would require three Silver or Gold (TH is higher since my proposed Plat rank could cut into sales).