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Nov 14 2012
By: Redouanfaka Sackboy 469 posts
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Platinum Boosters

20 replies 414 views Edited Nov 14, 2012
What do you think, should there be platinum bootsters, if yes then day a booster and tell you idea.

Treasure hunter platinum: more chance for a new treasure.

OR maybe upgrade a buddy booster Smiley Very Happy

STEALTH buddy booster: get double cah for stealth killing.

I hope you give you ideas and keet up the doog work.


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Treasure Hunter
Registered: 11/11/2011
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Re: Platinum Boosters

Nov 14, 2012
It's an interesting idea reduanfaka, could you try to get a list of boosters and then ask for platinum suggestions?

And name how many of what type of medals should be required to level them up?

It will make the thread more interesting Smiley Happy

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Wastelander
Registered: 07/26/2012
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Re: Platinum Boosters

Nov 14, 2012

Redouanfaka wrote:
What do you think, should there be platinum bootsters, if yes then day a booster and tell you idea.

Treasure hunter platinum: more chance for a new treasure.

OR maybe upgrade a buddy booster Smiley Very Happy

STEALTH buddy booster: get double cah for stealth killing.

I hope you give you ideas and keet up the doog work.

imagine fleetfoot platinum, answer is a big FAT NOOO!

 


The Kingdom of Longbow shall reign forever, for it is written in the stars above~
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I Only Post Everything
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Re: Platinum Boosters

Nov 14, 2012

Revenge Platinum... hmm...

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Wastelander
Registered: 07/26/2012
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Re: Platinum Boosters

Nov 14, 2012

Luxis wrote:

Revenge Platinum... hmm...


 

that would be an instand megaboom every death, UGH NO


The Kingdom of Longbow shall reign forever, for it is written in the stars above~
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Treasure Hunter
Registered: 07/23/2012
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Re: Platinum Boosters

Nov 14, 2012

Cloaked platinum: Along with being completely silent, even your bullets don't make noise.

Weapon expert platinum: 3 pistol mods? 3 long gun mods will probably be OP

Flee foot: just be more OP

revenge: drop kickback grenade if you have one along with a regular grenade; OP

kickback endurance platinum: double the time of kickbacks

beast mode: might just become OP and make plunder way to easy

Scoped-in: cant get any better?

daredevil: completely fills your long gun and pistol to max ammo; OP?

ammo award: gives 2 full clips with each gunslinger/commando

power hunter: can see every power weapon on the map, regardless of how far.

bargain: lol just be OP

team safe: explosives do 1/2 damage to you? probably OP

explosive expert: always spawn with 2 grenades?

come here: see opponent regardless of distance

let me see: see everybody after your 2nd death permanantly until you die? OP

endurance: sprint forever! OP

regen: self-explanatory

explosive shell expert: +2 rpg shots?

 

 

 

Thats what I think, some actually sound like good ideas, others will just get OP.

 

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Sackboy
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Re: Platinum Boosters

Nov 14, 2012
That is what i mean


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Lombax Warrior
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Re: Platinum Boosters

Nov 14, 2012

So I can go 40-0 while moving 25 mph strafing and climbing the ladders in Airstrip with one press of the X button?

Uncharted 3 Stats Card by the Naughty-Kennel.com - hoopblaze
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Lombax Warrior
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Re: Platinum Boosters

Nov 14, 2012
i would prefer maybe buying a current booster with game cash from paid boosters, like if your current load out has cloaked and Daredevil, you can buy Monkey Man bronze


I dont always play, but when I do. I play for hours.

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Hekseville Citizen
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Re: Platinum Boosters

Nov 15, 2012

I have a few ideas:

 

Come Here - Same range as Exposed

Endurance - Sprint duration is extended further

Beast Mode - Makes Riot Shields invincible while in your possession

Let Me See - Suicide is now a valid means of activation

Scoped In - Can see tracers from all enemies

Cloaked - Enemies don't hear and can't easily see Shade or Djinn flames

Regeneration - Most long arm damage taken while at full health is halved (T-Bolt excluded)

Fleet Foot - User's extremities take less damage (sniper weapons and PAK-80 excluded)

Explosive Shell Expert - Take half damage from one's own Hammer shells and RPGs

Explosive Expert - Paid version cost is reduced by 50% if the default loadout has Explosive Expert Lv.4

Weapon Expert - Can add Call Out for free

 

Power Hunter - Can see how much time is left for a power weapon to respawn when within 12 meters of a spawn point

Daredevil - In Your Face medals add a kickback grenade if an applicable kickback is available (medal count N/A)

Kickback Endurance - Active Kickback weapons are restored to their pre-mortem state after respawning

Monkey Man - Aim faster from a climbing position

Treasure Hunter - Raises the odds of finding Tournament tickets

Deposit - 35% additional medal cash and Thanks Buddy! medals award $100 each

Back in the Saddle - Can see your name where you're going to respawn on deathcams

Ammo Award - Frag 'Em medals award 5 seconds of Quick Boom time (like LMS, this would be on a separate timer)

Revenge - Dying with a kickback grenade in your possession will not award your killer a Defused medal

Bargain - Medal costs are further reduced by 9% of the kickback's base price (10% in Co-op)

Team Safe - Killing an enemy in the process of killing someone else via melee rescues their victim

Overstock - Co-op - Medal capacity is extended by double the base cost of your kickback

 

Also, instead of requiring medals, I would propose some Plat boosters have Mission and Tournament requirements.  Boosters not equipped when their requisite mission is completed would auto-update post-match if they're equipped at any match's end.  For example, Ammo Award could require both a Fury medal and the Fury mission, while Scoped In only requires the 10 Head Hunter mission.  Treasure Hunter, for a tournament example, would need four Gold tiers, while Cloaked would require three Silver or Gold (TH is higher since my proposed Plat rank could cut into sales).

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