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Gaming Beast
Registered: 09/11/2012
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Re: Okay so don't know how to put this.

Feb 5, 2013

Why did they not just replicate the Ak47 from SP to the MP in U3? 

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Keyblade Wielder
Registered: 01/04/2012
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Re: Okay so don't know how to put this.

Feb 5, 2013

wais_45 wrote:

Why did they not just replicate the Ak47 from SP to the MP in U3? 


I kinda liked the shotgun in SP.

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Survivor
Registered: 12/25/2011
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Re: Okay so don't know how to put this.

Feb 5, 2013

wais_45 wrote:

Why did they not just replicate the Ak47 from SP to the MP in U3? 


To be honest, all the guns should have been like thier single player counterparts.

If you think something is impossible, you’ll make it impossible.
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Survivor
Registered: 01/28/2011
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2210 posts
 

Re: Okay so don't know how to put this.

Feb 5, 2013

I just hope ND puts a bit more thought into
mechanics of the next multi-player that they make.
I'm an Uncharted vet and I just find the guns irritating to use.
I'm sure others feel the same way by the looks of some of these replies.

I felt that U2 was a adult oriented game with playability for younger players.
I feel that U3 on the other hand is geared towards younger players.
On U2 most people I met were 25-50 years old.
On U3 I run into mainly way younger than that.

The older generation wants balance, working mechanics, no gimmicks,
and could care less about customization.
I would rather have a smooth running game with less lag, good gun mechanics,
balanced game play, and less technical difficulties.

Zombie studios made it happen..........ask how!
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Survivor
Registered: 01/28/2011
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2210 posts
 

Re: Okay so don't know how to put this.

Feb 5, 2013

I would like to add one more thing here.

I don't think that blind fire being to accurate is the problem,
I believe that the lack of blind fire accuracy is the problem.

Wow D__M did you just loose your mind, no I didn't let me explain.

You can test this if you don't believe me but blind fire works like this.
Your hip fire goes where your character is facing when an enemy is near and it
does not matter where your hip fire reticule is facing.


Try this, go into a custom and have a enemy stand next to you.
Look at him having your character face him. Now turn your camera (aim reticule) 180 degrees
away. You gun will continue to shoot behind you not firing within the hip fire reticule.

You want to fix blind fire, fix this.
Hip fire only lands in reticule regardless of which direction your character is facing thus making it accurate.


Try it and tell me I'm wrong.

Zombie studios made it happen..........ask how!
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Keyblade Wielder
Registered: 01/04/2012
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10141 posts
 

Re: Okay so don't know how to put this.

Feb 5, 2013
Give guns the same BF acc as the SAS.
Raffica user, Hardcore Mode player for life. Don't let it die! Obey Tailgater #1 sedan in GTA Online, too.
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Survivor
Registered: 01/28/2011
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2210 posts
 

Re: Okay so don't know how to put this.

Feb 5, 2013

TheStuntDouble wrote:
Give guns the same BF acc as the SAS.

That's pretty much it.

Funny though, its a shot gun and has the least auto aim blind fire accuracy of all the weapons in the game.

It only kills within the hip fire reticule.

It's a power weapon too, but nerfed blind fire accuracy of less than a load out weapon.

What gives?

 

 

Zombie studios made it happen..........ask how!
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Lombax Warrior
Registered: 08/01/2010
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Re: Okay so don't know how to put this.

Feb 5, 2013

far-zan wrote:

Uncharted 2 had aiming down it was perfect IMO


 


wais_45 wrote:

 Why did they not just replicate the Ak47 from SP to the MP in U3? 


 


Blooddrunk123 wrote:

To be honest, all the guns should have been like thier single player counterparts.


 

I'm glad that you guys agree with fact that aiming in UC3 mp need to change.

 

I'll definitely appreciate it if you support my post in the Q&A thread:


B_Smiley wrote:

The recoil system in UC3 mp is very harsh and un-friendly for veterans and newbies alike. It made aiming a lot more frustrating, and gunfights became more based on luck than precision. In addition, the "burst" mechanic for the automatics was dropped ( intentionally or unintentionally ) in UC3 mp while it exists in UC2 and UC3 campaign.

Please refer to this post for some explanation on the "burst" mechanic:
http://community.us.playstation.com/t5/UNCHARTED-3-Drake-s-Deception/Okay-so-don-t-know-how-to-put-t...

So, Can you please change ( tone down ) the recoil for at least all the rifles in UC3 MP to near the levels of UC3 campaign, and re-implement the "burst" mechanic in the MP along with some explanations for your responses ?


 

Hopefully ND will do something about it.

 

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Survivor
Registered: 01/28/2011
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2210 posts
 

Re: Okay so don't know how to put this.

Feb 5, 2013

B_Smiley wrote:

far-zan wrote:

Uncharted 2 had aiming down it was perfect IMO


 


wais_45 wrote:

 Why did they not just replicate the Ak47 from SP to the MP in U3? 


 


Blooddrunk123 wrote:

To be honest, all the guns should have been like thier single player counterparts.


 

I'm glad that you guys agree with fact that aiming in UC3 mp need to change.

 

I'll definitely appreciate it if you support my post in the Q&A thread:


B_Smiley wrote:

The recoil system in UC3 mp is very harsh and un-friendly for veterans and newbies alike. It made aiming a lot more frustrating, and gunfights became more based on luck than precision. In addition, the "burst" mechanic for the automatics was dropped ( intentionally or unintentionally ) in UC3 mp while it exists in UC2 and UC3 campaign.

Please refer to this post for some explanation on the "burst" mechanic:
http://community.us.playstation.com/t5/UNCHARTED-3-Drake-s-Deception/Okay-so-don-t-know-how-to-put-t...

So, Can you please change ( tone down ) the recoil for at least all the rifles in UC3 MP to near the levels of UC3 campaign, and re-implement the "burst" mechanic in the MP along with some explanations for your responses ?


 

Hopefully ND will do something about it.

 


Thanks for the support and hearing me out on this issue you guys.

 

Zombie studios made it happen..........ask how!
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Survivor
Registered: 01/28/2011
Online
2210 posts
 

Re: Okay so don't know how to put this.

Feb 5, 2013

Also for those of you " the you need to get more skill" players instead of
taking a good hard look at what is actually going on and giving a thread real thought.

I imagine we will see you in the next Olympics for your country because of the
raw talent and skill that you possess.
I thought we were talking about a video game, maybe I'm wrong.

Zombie studios made it happen..........ask how!
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