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Nov 26 2012
By: Redouanfaka Sackboy 469 posts
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New Labs here (COMPLETED):

[ Edited ]
25 replies 1018 views Edited Jan 24, 2013

2012-11-27:RPG and Mag5 only Plunder (FINISHED)

Plunder with RPG and Mag 5s only

 

2012-12-4:Lab - Block Mesh Lab Map 7 (FINISHED)

Block Mesh Lab Map #9 by QA Lead Trevor Stevens (@Rekliss), lots of rooftops and a large scale map

 

2012-12-11:Lab - Crushing TDM (FINISHED)

5vs5 TDM less health

 

2012-12-14/2012-12-17: Double XP/Rare Treasure Co-op Weekend (FINISHED)

Early Christmas

 

2012-12-18:Lab - Block Mesh Lab Map 8 (FINISHED)

Block Mesh Lab Map #10 by Richard Lemarchand (@rich_lem), large vertical map with high towers and ziplines

 

2013-1-1:Lab - Sawed-Off Shotgun/Uzi Cluster Bomb 2v2v2 (BEEN CANCELED Smiley Mad )

3 Team death match with Sawed-off Shotguns/ Uzis and Cluster Bombs instead of basic grenades

 

2013-1-8:Lab - Block Mesh Lab Map 9 (FINISHED)
Block Mesh Lab Map #24, Junki (@dirt_herder) ship map, HUGE ship broken into multiple pieces
 
2013-1-15:Lab - 3v3 Objective (FINISHED)
Team Objective with small teams
 
2013-1-22:Lab - Block Mesh Lab Map 10(BUSY...)
Block Mesh Lab Map #15, Robert Cogburn (@RobertCogburn), close quarters map with balconies and tunnels
 
2013-1-29:Lab - Crushing FFA
Free for all with less health
 
2013-2-5:Lab - Block Mesh Lab Map 11
Block Mesh Lab Map #13 by Game Designer Eric Schatz (@thegreatbluebit), large open map with multiple rooms and paths
 
2013-2-12:Lab - Kal-7/Raffica Carpet Bomb Objective
Team Objective with Carpet Bombs and KAL-7 and Raffica
 
2013-2-15/2013-2-18: Double XP Weekend
Valentine's Day
 
2013-2-19:Lab - Block Mesh Lab Map 12
Block Mesh Lab Map #25 by Game Designer Junki (@dirt_herder), corridors with a central courtyard
 
2013-2-26:Lab - Hammer/Uzi TDM
5v5 TDM with Hammer and Uzi only

2013-3-5:Lab - Block Mesh Lab Map 13
Lab Map Dodgeball, small court size map with a clear wall between teams, throw grenades over the wall to win
 
2013-3-12:Lab - Pistole/Grenades Plunder
Plunder with Pistoles and lots of grenades
 
2013-3-19:Lab - Block Mesh Lab Map 14
Block Mesh Lab Map #22 by Game Designer Jonathan Stein, HUGE map with towers
 
2013-3-29/2013-4-1: Double XP Weekend
Easter
 
2013-4-2:Lab - Block Mesh Lab Map 15
Block Mesh Lab Map #21 by Game Designer Peter Tcherkes, medium size with multiple rooms
 
2013-4-9:Lab - PAK-80/Pistol FFA
Free For All with Pak-80s and pistols only
 
2013-4-16:Lab - Block Mesh Lab Map 16
Block Mesh Lab Map #16 by Game Designer Robert Ryan (@Sintax201), 2 bases with a bridge in between
 
2013-4-23:Lab - T-Bolt/Pistole Plunder (low ammo)
Plunder with T-bolt and Pistoles only with low ammo
 
2013-4-30:Lab - Block Mesh Lab Map 17
 Block Mesh Lab Map #12 by Game Director Justin Richmond (@wildspeculation), close quarters map, stay on your toes!
 
2013-5-7:Lab - 2v2 TDM
2v2, Small Team Deathmatch
 
2013-5-14:Lab - Block Mesh Lab Map 18
Block Mesh Lab Map #26 by QA Tester Shawn Henshaw, large map with tunnels and rooftops
 
2013-5-21:Lab - SAS-12/Uzi Objective
Objective mode with SAS-12 and Uzi only
 
2013-5-28:Lab - Block Mesh Lab Map 19
Block Mesh Lab Map #6 by Environmental Artist David Ballard (@DBal), a large scale map with high towers and platforms
 
2013-6-4:Lab - Crushing Plunder
Plunder with lowered health
 
2013-6-18:Lab - Block Mesh Lab Map 20
Block Mesh Lab Map #5 by Game Director Justin Richmond (@wildspeculation), large open map with underground tunnels
 
2013-7-2:Lab - Block Mesh Lab Map 1
The Inaugural Block Mesh Map by Game Designer, Junki (@dirt_herder). Think vertically.
 
2013-7-16:Lab - Block Mesh Lab Map 6
Block Mesh Lab Map #8 by Game Designer Kurt Margenau (@kurtmargenau), Flying Spaghetti Monster, ziplines everywhere
 
2013-7-30:Lab - Block Mesh Lab Map 12
Block Mesh Lab Map #25 by Game Designer Junki (@dirt_herder), corridors with a central courtyard
 
2013-8-13:Lab - Block Mesh Lab Map 15
Block Mesh Lab Map #21 by Game Designer Peter Tcherkes, medium size with multiple rooms
 
2013-8-20:Lab - Block Mesh Lab Map 17
Block Mesh Lab Map #12 by Game Director Justin Richmond (@wildspeculation), close quarters map, stay on your toes!
 
That is all, thank you for reading and give kudoes to get the thread upward Smiley Happy


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Treasure Hunter
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Re: New Labs here:

Nov 26, 2012
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Fender Bender
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Re: New Labs here:

Nov 26, 2012

^Your list was also published after another similair thread, though admittedly that thread only told people to go to the stats-page to check the calender, not an actual list that you made.^

 

 

Do you feel me?

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Sackboy
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Re: New Labs here:

Nov 26, 2012

duke_of_platypus wrote:

^Your list was also published after another similair thread, though admittedly that thread only told people to go to the stats-page to check the calender, not an actual list that you made.^

 

 


I know im copying of the stats list of the multiplayer calender

 



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Limit Breaker
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Re: New Labs here:

Nov 26, 2012
RPG only plunder? ****** really?


[ 39 ] Every time a mine downs someone an Angel gets its wings.
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Limit Breaker
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Re: New Labs here:

Nov 26, 2012
ohhhhh to with small teams looks good


[ 39 ] Every time a mine downs someone an Angel gets its wings.
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Wastelander
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Re: New Labs here:

[ Edited ]
Nov 26, 2012

Looks like ND is toying with the idea of lowering the health also for UC3? Got 2 different labs with lower health. I'm not to sure about this idea. 

 

Anybody hear someone knocking on wood? I think its going to be 1.05 from UC2. Thanks ND.

 

But on the bright said dodge ball type map does sound interesting.

My youtube channel ->



Now with Max Payne 3. Check it out.

Now on xbox live playing gears 3. GT Thumb Tac Zack. Hit me up.
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Sackboy
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Re: New Labs here:

Nov 26, 2012

scootgar wrote:
RPG only plunder? ****** really?

RPG Mag5 Plunder only

 



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Last Guardian
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Re: New Labs here:

Nov 26, 2012
Right. Because when you have an RPG people will use the Mag.
Hardcore Mode and Raffica enthusiast; former CEO of Obey Manufacturing, Los Santos, SA; Second Wave Agent specializing in medical training and CERA-JTF EMT
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Fender Bender
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Re: New Labs here:

[ Edited ]
Nov 26, 2012

Cogburn make the CQ maps XD

 

As scootgar said, 3v3 TO sounds cool.

 

2013-4-9:Lab - PAK-80/Pistol FFA
Free For All with Pak-80s and pistols only
Cool
 
 
2013-4-23:Lab - T-Bolt/Pistole Plunder (low ammo)
Plunder with T-bolt and Pistoles only with low ammo
Tbolt Again? Not cool

 

Do you feel me?

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