4 replies 303 views Edited Feb 14, 2013
(Btw ik this is nothing new) I never understood why If you get too far away from the actual map, all of the buildings and environment just vanish. What is the reasoning behind this?
Feb 14, 2013
Not all polygons are rendered at all times. That's how most 3D engines work these days for efficiency reasons.
They use a technique called clipping: http://en.wikipedia.org/wiki/Clipping_(computer_gr