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Dec 30 2013
By: Matthewsike1st Uncharted Territory 1718 posts
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ND-Give us ADVANCED weapon settings

22 replies 803 views Edited Dec 30, 2012

Now I know a lot of people from the community have been asking for things like a blindfire nerf from Naughty Dog, but these things never came to be. If the developers want to leave a lot of gamplay elements the way they are, that's fine, but shouldn't we be able to make the changes we want in custom games? ND has added A LOT of options for custom games, like new starting weapons and advanced settings (I know that was a long time ago but it's still something)

 

So how about they give us an option called "Advanced weapon settings"? Here's a few examples of what we could do:

 

-Sniper rifle over the shoulder view (On-Off)

-Blindfire reticle (On-Off)

-Blindfire accuracy (This could be adjusted by percentage and would apply to all weapons)

-Aim assist (percentage adjustement)

 

So those are just a few ideas I've had. What do you think? Any other ideas?

 

Thanks for sharing :smileyvery-happy:

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Survivor
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Re: ND-Give us ADVANCED weapon settings

[ Edited ]
Dec 30, 2012

I dont see why not. If i play a custom i will surley have blindfire set to 0% :smileyvery-happy:

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Treasure Hunter
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Re: ND-Give us ADVANCED weapon settings

Dec 30, 2012
Sure, why not? It's only custom. We could all experiment with the sliders to come up with optimal gameplay settings.
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Uncharted Territory
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Re: ND-Give us ADVANCED weapon settings

Dec 30, 2012

xxBLiTZKREIGxx wrote:
We could all experiment with the sliders to come up with optimal gameplay settings.

That's what I would be most interested in seeing :smileyvery-happy:

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Ghost of Sparta
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Re: ND-Give us ADVANCED weapon settings

Dec 30, 2012

inb4 "technical difficulties" aka we're too lazy/busy with TLOU to implement that.

http://community.us.playstation.com/t5/The-Last-of-Us-Multiplayer/Ping-filter-toggle-SUPPORT-for-less-lag/m-p/40782623
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PlayStation MVP
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Re: ND-Give us ADVANCED weapon settings

Dec 30, 2012

meh it's too late but to answer if I'd like it sure i would it obviously wouldnt at this point in time especially with the game almost being dead and with TLOU coming out as well, but sure why not

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Treasure Hunter
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Re: ND-Give us ADVANCED weapon settings

Dec 30, 2012

Matthewsike1st wrote:

 

-Blindfire reticle (On-Off)

 


This would be pointless as blindfire will lock on outside of the reticle anyways.

http://oi48.tinypic.com/jfdnnp.jpg


ND Dev Replies: MacGruber310 / sintax201

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Re: ND-Give us ADVANCED weapon settings

Dec 30, 2012

xSKIN_N_BONESx wrote:

Matthewsike1st wrote:

 

-Blindfire reticle (On-Off)

 


This would be pointless as blindfire will lock on outside of the reticle anyways.


would be lesser chance if the player doesn't know where to aim the blindfire redicule I'm guessing?? this also requires ND to fix the blindfire lockon and aiming

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Uncharted Territory
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Re: ND-Give us ADVANCED weapon settings

[ Edited ]
Dec 30, 2012

Call Out mod (On/Off switch)

All those character weapons that could be used in matches with FN rules

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Re: ND-Give us ADVANCED weapon settings

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Dec 30, 2012

PeteX19 wrote:

Call Out mod (On/Off switch)

All those character weapons that could be used in matches with FN rules


Call Out is a weapon mod there's no such thing as turning it on or off just take it off the gun if you want it off wouldn't it have the same effect??? lol and as for the weapons with it......just don't use pretty simple

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