08-09-2012 01:23 PM
somebody already mentioned the G-MAL problems. don't get me wrong, not complaining that it was nerfed. it needed it. it was nerfed a tad too much.
It's almost like aim assist was completely removed from the gun. There needs to be a little to allow smooth movement of your reticle over the target. If you're going to completely remove aim assist (which it feels like you have), you need to remove it for all weapons simultaneously. Up the aim assist on the G-MAL by small increments until it gets balanced because right now, it's completely inferior to every other gun in the game. At a distance your reticle just jumps all over the place. As you fight the recoil, the reticle zooms past your enemy as you correct. Up close this game has once again become blindfirepalooza. Everybody is now using M9s and even the KAL-7 is making a comeback. The ol' zig zag blindfire is once again the most used tactic in this game. What can we expect though when you take away a gun's stopping power, give it less aim assist than every other weapon and increase it's recoil. c'mon NDI, you should have known that nerfing all three of those would result in an R1 fest. For those with enough pride not to zig zag blindfire, they just lock on with the M9 and fleet foot letting their aim assist do the work while your reticle bounces past them while you shoot due to almost non-existant aim assist on your gun.
08-09-2012 01:39 PM
08-09-2012 02:04 PM
08-09-2012 02:06 PM
08-09-2012 02:08 PM
HTTP://YouTube.com/0oBLiTZoo
08-09-2012 02:14 PM
The G-Mal did need a nerf, as it was sticky to your target, but now the aim assist is crazy.
08-09-2012 02:17 PM - edited 08-09-2012 02:22 PM
EvangM wrote:
Updating the OP momentarily.
mehhh i hope my characters that were locked is fixed now please be please be it ;-; about to check
UPDATE: awww all i saw was more problems and no new fixes ;-; cryy
08-09-2012 02:20 PM
lEvilDeadl wrote:somebody already mentioned the G-MAL problems. don't get me wrong, not complaining that it was nerfed. it needed it. it was nerfed a tad too much.
It's almost like aim assist was completely removed from the gun. There needs to be a little to allow smooth movement of your reticle over the target. If you're going to completely remove aim assist (which it feels like you have), you need to remove it for all weapons simultaneously. Up the aim assist on the G-MAL by small increments until it gets balanced because right now, it's completely inferior to every other gun in the game. At a distance your reticle just jumps all over the place. As you fight the recoil, the reticle zooms past your enemy as you correct. Up close this game has once again become blindfirepalooza. Everybody is now using M9s and even the KAL-7 is making a comeback. The ol' zig zag blindfire is once again the most used tactic in this game. What can we expect though when you take away a gun's stopping power, give it less aim assist than every other weapon and increase it's recoil. c'mon NDI, you should have known that nerfing all three of those would result in an R1 fest. For those with enough pride not to zig zag blindfire, they just lock on with the M9 and fleet foot letting their aim assist do the work while your reticle bounces past them while you shoot due to almost non-existant aim assist on your gun.
Totally and wholeheartedly agreed. Please look into this, ND!


08-09-2012 02:26 PM
xxBLiTZKREIGxx wrote:
Still no answer.
Guess I'll just make a lag switch. Fair is fair
That will probably get you banned if you get caught and reported via cinema file. Don't go there.
We have no control over latency, aka lag. Network conditions fluctuate, and given that we are a p2p-centric system without a central server to host matches, it's not always going to be perfect, especially given our complex animation and game mechanics.
08-09-2012 02:28 PM
Shadow-Man_4 wrote:
lEvilDeadl wrote:somebody already mentioned the G-MAL problems. don't get me wrong, not complaining that it was nerfed. it needed it. it was nerfed a tad too much.
It's almost like aim assist was completely removed from the gun. There needs to be a little to allow smooth movement of your reticle over the target. If you're going to completely remove aim assist (which it feels like you have), you need to remove it for all weapons simultaneously. Up the aim assist on the G-MAL by small increments until it gets balanced because right now, it's completely inferior to every other gun in the game. At a distance your reticle just jumps all over the place. As you fight the recoil, the reticle zooms past your enemy as you correct. Up close this game has once again become blindfirepalooza. Everybody is now using M9s and even the KAL-7 is making a comeback. The ol' zig zag blindfire is once again the most used tactic in this game. What can we expect though when you take away a gun's stopping power, give it less aim assist than every other weapon and increase it's recoil. c'mon NDI, you should have known that nerfing all three of those would result in an R1 fest. For those with enough pride not to zig zag blindfire, they just lock on with the M9 and fleet foot letting their aim assist do the work while your reticle bounces past them while you shoot due to almost non-existant aim assist on your gun.
Totally and wholeheartedly agreed. Please look into this, ND!
We're fine with how it is, otherwise we would not have done it, and will be gathering more data from how players are reacting to changes over the coming weeks and months. That's where it stands.