ND why do you only make the kill count AFTER the animation?
Yeah, it's disturbing, also, when you're doing a "finish him" animation, and in the middle of that animation he PUNCHES you, seriously? I'm in the middle of an animation that will kill him and he can punch me? I know that might be lag, but still...
might be? What portion of that ISN'T lag? lol. If the punch was supposed to be before the animation, the animation wouldn't even have occurred and it can't be after... I've had that happen so much lately...can't even trust melee anymore...not even in the least bit.