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Re: BLINDFIRE: Why it must be nerfed, 80+ kudo's, Eric replied

Feb 14, 2013

Matthijs_17 wrote:

Blennerville wrote:

we should have a re-launch of this thread.

this needs to get much more support - everyone on the forum should give it a kudo.

down with all the blindfire, whos with me.


I think already almost everyone on the forum has given it a kudo, 87 kudoes is a lot, it took 50 kudoes (Hielke's Revenge thread) to make Naughty Dog do something about Revenge (although they didn't do the right thing, but at least they tried...) so I find it so pathetic that Eric says blindfire is not a widespread problem while he thinks Revenge was a widespread problem... it makes no sense at all...


The reason Eric dosn't think its a widespread problem is because he dosn't even play his own game. How are you supposed to fix a game when you cant see whats wrong with it. Also he wont fix blindfire because the "casuals" need someway to compete with the vets.

If you think something is impossible, you’ll make it impossible.
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Re: BLINDFIRE: Why it must be nerfed, 80+ kudo's, Eric replied

Feb 14, 2013
My next question for the Q and A: Does Eric want to play some Uncharted with me.
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Re: BLINDFIRE: Why it must be nerfed, 80+ kudo's, Eric replied

Feb 14, 2013
Smiley Wink
Hielke6991 wrote:
My next question for the Q and A: Does Eric want to play some Uncharted with me.

i'll be sure to give that a kudo 

If you think something is impossible, you’ll make it impossible.
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Re: BLINDFIRE: Why it must be nerfed, 80+ kudo's, Eric replied

Feb 14, 2013
Thanks Smiley Happy
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Re: BLINDFIRE: Why it must be nerfed, 80+ kudo's, Eric replied

Feb 15, 2013

Blennerville wrote:

Lazyboy256 wrote:

Blennerville wrote:

the very best compromise to me would be to reduce movement/runspeed by a further 15% or even 10%.

this would completely solve the issue imo and it also suites all parties uncluding ND.

blindfire would still be good in CQC but you wouldnt be able to following a person if they start sprinting away, and you couldnt zig-zag towards a person blindfiring - you would be killed.
but blindfire would still be good in those tight quarters CQC situations.

comprimises dont gett better than this, and ND already did this so increasing it from 15 to 30 or 25 would be the most likely and easy solution.

it did wonders to reduce blindfire the first time, but if you noticed everyone was using the FAL-SS and Gmal then which had huge Stopping Power - since they have both been nerfed blindfire also needs another nerf.

support, (the Original Post does need to be tidied up a bit)


Are you sure all parties would be satisfied with that? I wouldn't like a slower overall movement speed. That would kill the aspect of cat & mouse - you're too slow to chase, and you're too slow to escape. I think we move slower than U2 movement sans sprint anyways... I'd rather lessen sprint time duration or dramatically slow down the sprint recharge rate to cut down on rambo blindfire sprint rushing but retain an option for escape/chase.


 

all parties that dont like blindfire should be satasfied, and its also the lightest blow to the people that like blindfire if any as it doesnt effect real CQC situations.


i think you may have confused what i said - your movement speed would only be slowed down while running ONLY if you are holding down R1 ( i.e. blindfiring) - currently we are alreadt slowed down 15%, so adding a further 10-15% to that is the best option to combat blindfire imo.

 

it wouldnt effect the cat & mouse situations at all - unless the cat chasing the mouse is holding down R1 blindfiring - then it would effect the cat - slowing him down and allowing the mouse to escape from the blindfire - thats the whole point, and the beauty of it is that it only effects the people that are blindfiring While chasing you, nothing else.

 

yes you are dead wright, sprint is also a problem - its unrestricted movement/zig-zagging and its ultra-fast recovery time but sprint not the biggest problem problem with blindfire - it encourages it and makes it very easy to get in close but it doesnt have any bearing during the actual blindfiring - when R1 is being held down.

 

 

therefore yes i think this suites everyone, what do you think ??

 

 

 

 

lets bring this beast of a thread back to life


Ohhhhhhhhhhhhh, that's what you meant. My bad. In that case, I agree! Smiley Happy  I would love to see your idea in place.

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Re: BLINDFIRE: Why it must be nerfed, 80+ kudo's, Eric replied

Feb 15, 2013

Matthijs_17 wrote:

Blennerville wrote:

we should have a re-launch of this thread.

this needs to get much more support - everyone on the forum should give it a kudo.

down with all the blindfire, whos with me.


I think already almost everyone on the forum has given it a kudo, 87 kudoes is a lot, it took 50 kudoes (Hielke's Revenge thread) to make Naughty Dog do something about Revenge (although they didn't do the right thing, but at least they tried...) so I find it so pathetic that Eric says blindfire is not a widespread problem while he thinks Revenge was a widespread problem... it makes no sense at all...


it can get more

 

the stage thread got something like 200+ kudos in the space of a few days and that wasnt even important - just goes to show how a lota people dont know what is important anymore.

 

 

come on people where is the support

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Re: BLINDFIRE: Why it must be nerfed, 80+ kudo's, Eric replied

Feb 15, 2013
^^^ the forum is less active now man
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Re: BLINDFIRE: Why it must be nerfed, 80+ kudo's, Eric replied

Feb 15, 2013

wycliff_12 wrote:
^^^ the forum is less active now man

Less trolling/alts. I like it that way.

http://community.us.playstation.com/t5/The-Last-of-Us-Multiplayer/Ping-filter-toggle-SUPPORT-for-less-lag/m-p/40782623
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Re: BLINDFIRE: Why it must be nerfed, 80+ kudo's, Eric replied

[ Edited ]
Feb 15, 2013

but it wasnt active then either, people just started coming from nowhere and giving the stage thread kudos - it was crazy, before the first page had the same threads for weeks with very few new posts.

also it can be seen that this thread always goes down the list fast as less important ones replace its spot.

 

 


we have to get it to at least 100 kudos.

come on people, support!!!

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Re: BLINDFIRE: Why it must be nerfed, 80+ kudo's, Eric replied

[ Edited ]
Feb 15, 2013

Blennerville wrote:

 

but it wasnt active then either, people just started coming from nowhere and giving the stage thread kudos - it was crazy, before the first page had the same threads for weeks with very few new posts.

also it can be seen that this thread always goes down the list fast as less important ones replace its spot.


I've said it before: the populace will always want "bread and circuses".

That's how it was in Ancient Rome 2500 years ago and that's how it is today as well. The human species hasn't evolved very much... apart from technology, that is. lol

http://community.us.playstation.com/t5/The-Last-of-Us-Multiplayer/Ping-filter-toggle-SUPPORT-for-less-lag/m-p/40782623
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