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Lombax Warrior
Registered: 11/03/2011
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136 posts
 

Re: Fleet Foot; Is it really good?

Mar 8, 2012

Its a great booster no doubt but i got used to Clocked, if i switch to Fleetfoot it will take some time for me to get use to, its too darn fast

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Lombax Warrior
Registered: 12/31/2010
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Re: Fleet Foot; Is it really good?

Mar 8, 2012

IMO, The Ice Skate Booster is still the top booster even with the effects of stopping power.

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Sackboy
Registered: 10/14/2011
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Re: Fleet Foot; Is it really good?

Mar 8, 2012

Its still hands down the most op booster of Slot 1 mixed with the Gmal is almost unstobable against anyone that isnt using or fleet foot or gmal or both

Beating a fleet footer witht the base M9 is such a pain, beating a fleet footer and gmal user with M9 is almost impossible




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First Son
Registered: 06/21/2010
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Re: Fleet Foot; Is it really good?

Mar 8, 2012

yet FF is still a COD move that some loser brought into uncharted...i still go around 15-6 without even using FF. ive beat many many FF users down in a 1 on 1 gun fight so FF is just for people without any actual skills

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Treasure Hunter
Registered: 01/29/2009
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Re: Fleet Foot; Is it really good?

Mar 8, 2012

xSKIN_N_BONESx wrote:

MrFoxer wrote:

Not good enough atm, stopping power makes it's nearly useless.

Really? Seems like the GMAL's is the only one that has enough. Do you use Fleet Foot right now? and that's not a trap to say you're biased.

--------------------------------------------------------------------------------------------------------------------------------- My Complete Wishlist of Changes for U3: http://community.us.playstation.com/thread/4673271

The AK-47 has a lot of stopping power, same with the FAL. M9 not so much, but still enough.

Seriously, the G-MAL is not the only weapon with stopping power, nor is it the only weapon that renders strafing sluggish as a result and ultimately useless.

I've abandoned Fleet Foot lately in favor of Cloaked, for that exact reason. There aren't real gunfights anymore; it just comes down to who gets the first shot off in most cases, so I don't see the point, really. Instead I'm having a lot of fun not having to worry about all the Situational Awareness hybrids (Exposed and Call-Out in particular), since yeah... Strafing feels useless already, I may as well use a booster that truly does its job.

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First Son
Registered: 06/21/2010
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Re: Fleet Foot; Is it really good?

[ Edited ]
Jul 14, 2014

Its actually good that they finally nerfed that booster Smiley LOL

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Naughty Paw
Registered: 02/11/2010
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Re: Fleet Foot; Is it really good?

Jul 14, 2014
:/

FINALsignatureAK.png

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Gaming Beast
Registered: 12/21/2011
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Re: Fleet Foot; Is it really good?

Jul 14, 2014

redman318_2002 wrote:

Its actually good that they finally nerfed that booster Smiley LOL


uwot?

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PlayStation Moderator
Registered: 10/28/2013
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Re: Fleet Foot; Is it really good?

Jul 14, 2014

This thread has run it's course and will now be locked.

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