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Apr 19 2011
By: GloZorCoMeTh Survivor 2886 posts
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Dedicated Server Time - BYE BYE P2P in U3 MP!!!

27 replies 282 views Edited Apr 19, 2011

Been reading A LOT about the new MP features in U3 MP, and my prediction:

 

U3 MP will run on dedicated servers!!!

 

Here's some reasons why:

 

* Uncharted is the PS3's "baby" -- What other true reason is there to own a PS3 -- even if you have an XBox?!?!

* Playstation EXECs will MAKE IT HAPPEN

* The FANS want it -- Naughty Dog is keen on given the fans "what they asked for".  Perfect example now is "They wanted * "rewind", we're giving them REWIND in U3 MP!"

*Let's face it, with ALL THESE NEW FEATURES, dedicated match servers would make it all "smooth as a **bleep** slipping out of church" <-- Sully reference LOL

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Survivor
Registered: 04/14/2010
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If this is true -- you heard it here first!   LOL

Apr 19, 2011

If this is true -- you heard it here first!

 

LOL

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Treasure Hunter
Registered: 11/25/2011
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I hope you're right.  It won't solve all the problems, bu...

Apr 19, 2011

I hope you're right.  It won't solve all the problems, but it'll solve quite a few I'd wager!  :smileyhappy:

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Ghost of Sparta
Registered: 11/28/2009
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I highly doubt that U3 will have dedicated servers, for m...

Apr 19, 2011

I highly doubt that U3 will have dedicated servers, for many reasons.

 

But even if it had, lag wouldn't get any better... actually it would get worse, unless every country in the world had one (pretty much impossible).

 

ps: The only problem it would solve, is ports-related (NAT).

http://community.us.playstation.com/t5/The-Last-of-Us-Multiplayer/Ping-filter-toggle-SUPPORT-for-less-lag/m-p/40782623
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Uncharted Territory
Registered: 05/01/2010
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Help Please =s

Apr 19, 2011

Can Someone please explain how dedictaed servers work please? Is it country based, or internet connection based? What servers do we have on UC2 at the moment? This technical stuff is confusing lol.

!Rafe is Bae!
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Treasure Hunter
Registered: 10/04/2009
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I seriously doubt the game will have dedicated servers. T...

Apr 19, 2011

I seriously doubt the game will have dedicated servers. Those things cost a lot of money to maintain and it doesn't really affect the bottom line.

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Survivor
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Well,   Speaking from some experience in IT, currently P2...

Apr 19, 2011

Well,

 

Speaking from some experience in IT, currently P2P Hosted games rely on your connectivity to the Host -- whereever they may be.  If upload to the Host is bad, people will try to kill you where you "were".  If download from the Host is bad, you will die from someone shooting you where you used to be.  If your download is good, you will get current data from the Host on everyone's position and actions.  If your upload is good they will see you where you currently are, but pair that with a bad download, and your shots may not kill them.

 

Dedicated servers would change this in such a way as to ensure you are connecting to somewhat local sites where your connectivity is pretty consistant.  Servers would have to "talk to eachother" across regions, and theoretically those cross connections would need to be as fast as possible.  If set up right, your connection to the server would remain consistent, but the lag would be introduced in server to server communication.

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Treasure Hunter
Registered: 01/29/2009
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People who say, "Oh, just get dedicated servers! It'...

Apr 19, 2011

People who say, "Oh, just get dedicated servers! It's that simple!" obviously have no concept of how expensive they are.

 

I highly, highly doubt this.

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I Only Post Everything
Registered: 03/07/2010
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I'm pretty sure ND specifically stated that they love P2P...

Apr 19, 2011

I'm pretty sure ND specifically stated that they love P2P because of its efficiency (cost-wise and performance-wise).  I doubt they'll renege on that statement. 

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Ghost of Sparta
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When did they say that? It makes sense though.

Apr 19, 2011

 


NOx_Covenant wrote:

I'm pretty sure ND specifically stated that they love P2P because of its efficiency (cost-wise and performance-wise).  I doubt they'll renege on that statement. 


When did they say that? It makes sense though.

 

http://community.us.playstation.com/t5/The-Last-of-Us-Multiplayer/Ping-filter-toggle-SUPPORT-for-less-lag/m-p/40782623
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