07-13-2012 01:17 PM - edited 07-13-2012 01:19 PM
It only took 8 months...

Man, you suck! I was all ready to lock myself in my room with a bucket of chicken and a case of Mountain Dew and not come out until I completed every set.
07-13-2012 01:18 PM
iLLUMINAUGHTY101 wrote:Love the tags Coggy. Many Lol's
"Happy now, ND Reply, NeVeO"
Actually, I'll confess I tagged "Happy now, NeVeO" on that post because I love gag tags.
07-13-2012 01:19 PM
07-13-2012 01:23 PM
cog182 wrote:We are not changing any weapons settings until 1.13 goes live. 1.13 does address the aim assist on scoped weapons.
finally... thanks
07-13-2012 01:24 PM
fadi002 wrote:
SouthpawLP wrote:
iLLUMINAUGHTY101 wrote:Love the tags Coggy. Many Lol's
"Happy now, ND Reply, NeVeO"
Actually, I'll confess I tagged "Happy now, NeVeO" on that post because I love gag tags.
You can check who tagged what by clicking on the tag.
Ah.
07-13-2012 01:40 PM
I know the conversation with RoF on the M9 has been going on for quite some time but we've talked in depth about changing it here and we're not currently going to do so. The eco system of the weapons well established now and we're only looking to change things that aren't quite functioning the way we planned (ie the aim assist). Now, when 1.13 goes live, we'll see how things have changed and go from there.
07-13-2012 01:43 PM
cog182 wrote:I know the conversation with RoF on the M9 has been going on for quite some time but we've talked in depth about changing it here and we're not currently going to do so. The eco system of the weapons well established now and we're only looking to change things that aren't quite functioning the way we planned (ie the aim assist). Now, when 1.13 goes live, we'll see how things have changed and go from there.
At least the aim assist is being tweaked. That's one step towards balance.
I know you guys don't want to rush into any dramatic changes, take your time and keep listening to our feedback ![]()
07-13-2012 01:43 PM
07-13-2012 01:45 PM
SouthpawLP wrote:
Can you at least reduce the M9's blindfire accuracy? It almost has the blindfire accuracy of a KAL-7. And if you're not going to reduce its default blindfire accuracy, is there a way you can decrease it when a ROF mod is attached to it?
That sounds like a fair tradeoff.
07-13-2012 01:47 PM