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Survivor
JD--
Posts: 2,289
Registered: ‎06-26-2010

Re: Co-op Bugs & Glitches Thread (With Videos)


SteepMatt wrote:

kratos_snake__ wrote:
Are you including glitches that players can do themselves? like going through walls with the riot shield, jumping on things your not supposed to ect..

i don't think....he doesn't do those but those need to be fixed as well

 


I like doing those glitches because I can explore parts of the map and stuff. Really interesting to me. :smileyhappy:

 

Great list of Technical issues, Ali. I was really irate when D answered your question and basically said: We don't care about co-op....

 

 

:smileysad:

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Treasure Hunter
shadowlibraboy
Posts: 4,523
Registered: ‎11-11-2011

Re: Co-op Bugs & Glitches Thread (With Videos)

These need to be fixed, some more tha others :smileyhappy:

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I Only Post Everything
bunshing
Posts: 1,306
Registered: ‎01-01-2010

Re: Co-op Bugs & Glitches Thread (With Videos)

you forgit the most famous ofmonastery, the lotus glitch, where if you passed to fast Nate (after the keys), well drake freeze and loose his head :smileywink:



Uncharted 3 Co-op Certification Center: Uncharted.VarHyid.com
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bunshing
Posts: 1,306
Registered: ‎01-01-2010

Re: Co-op Bugs & Glitches Thread (With Videos)

and well done. really completed. hope ND will do something.



Uncharted 3 Co-op Certification Center: Uncharted.VarHyid.com
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Splicer
spyk28
Posts: 79
Registered: ‎11-06-2011

CaRe: Co-op Bugs & Glitches Thread (With Videos)

Can you add this to the list? :

 

Monastery Crushing

 

At the very end , armored RPG goes crazy and starts shooting rockets without reloading.

 

He can take 3-4 shots in 7-8 seconds while you see the RPG doing the RELOADING animation.

 

If that happens you have 100% lost the game as the statue will be destroyed almost instantly.

 

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This has happened to me almost 20 times


My YouTube Channel!
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Treasure Hunter
shadowlibraboy
Posts: 4,523
Registered: ‎11-11-2011

Re: Co-op Bugs & Glitches Thread (With Videos)

^ miltia man RPG guys, not sure if glitch or ND just screwing with us :smileytongue:

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Treasure Hunter
SteepMatt
Posts: 4,881
Registered: ‎12-29-2011

Re: CaRe: Co-op Bugs & Glitches Thread (With Videos)


spyk28 wrote:

Can you add this to the list? :

 

Monastery Crushing

 

At the very end , armored RPG goes crazy and starts shooting rockets without reloading.

 

He can take 3-4 shots in 7-8 seconds while you see the RPG doing the RELOADING animation.

 

If that happens you have 100% lost the game as the statue will be destroyed almost instantly.

 

--

 

This has happened to me almost 20 times


just use army of 3 with pak 80 or m32 hammer it's not that hard dude.......besides i think he has militia man

 

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Wastelander
awsome_robot
Posts: 707
Registered: ‎09-13-2007

Re: Co-op Bugs & Glitches Thread (With Videos)

Great list! I wasn't aware of the monastery issues of being tied up and invisible pirates. As for the rest, I have experienced them all.
I don't know if this is accurate (it is for me atleast), but I notice that the Mega Bomb kickback is noticebly weaker in co-op (damage and radius) than multiplayer. It seems to tickle the ordinary shutgunners and M9 shielded soldiers in hard/crushing and it is almost useless against the brutes. Anyways, great thread!
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Lombax Warrior
hamsterboy14
Posts: 216
Registered: ‎07-02-2012

Re: Co-op Bugs & Glitches Thread (With Videos)

I have  a few issues to add to the list. Unfortunately I do not have videos for these yet.

 

1. Monastery frozen Drake

This is a rarer glitch, but it is when there is the cutscene where you pull Drake out of the hole in the church. Then you start playing and Drake does not say anything. He is standing there with his arms out and periodically spins or his head disappears. No enemies come and you are forced to commit suicide. I believe it is not fixed because it happened one week ago.

 

Status: not fixed

 

2. Mid air chokers

This happens periodically when you jump or jump onto a peice of cover. A choker chasing you will jump up and choke you. Then you will be floating in the being choked. In one instance a choker was floating about five or six feet in the air and my buddy could not melee him because he was to high in the air. I encountered this last yesterday.

 

Status: not fixed

 

These are all  the issues I can think of at the moment. I may post with more

 


I play both competitive and co op
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Kitty Got Wet
renatabls
Posts: 6,033
Registered: ‎11-24-2011

Re: Co-op Bugs & Glitches Thread (With Videos)

I like how there is "Not Fixed" in every single bug you listed. :smileyvery-happy:

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