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Fender Bender
Registered: 06/26/2010
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Re: Co-Op Kickback Fixes - My ideas

Nov 5, 2012

nabeel055 wrote:
Ah JD nice to see your still posting about co op even after that unfortunate reply from ND. It's good to be persistent and waffle monster why settle for killin one armored enemy when you can throw a cluster bomb and kill several?

Haha, they can't stop me sharing my ideas. One day, they'll realise I know what I'm talking about and take my ideas into consideration. Smiley Wink

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Keyblade Wielder
Registered: 07/23/2012
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Re: Co-Op Kickback Fixes - My ideas

Nov 6, 2012

Heres another fun combination I used, using the kickback explosives, I stacked grenades all the way until round 9 and I had literally an infinite amount of grenades to throw at everybody for the final 2 rounds, even taking out 1 brute.

 

I felt like bomberman!

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Lombax Warrior
Registered: 07/09/2011
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Re: Co-Op Kickback Fixes - My ideas

Nov 6, 2012
Mmh Cluster Bomb is really good! It kills MANY Enemy with one "Shot". And yeah, I play almost every Match on Crushing with Randoms (245) xD
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Fender Bender
Registered: 06/26/2010
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Re: Co-Op Kickback Fixes - My ideas

Nov 6, 2012

sanddude20 wrote:

Heres another fun combination I used, using the kickback explosives, I stacked grenades all the way until round 9 and I had literally an infinite amount of grenades to throw at everybody for the final 2 rounds, even taking out 1 brute.

 

I felt like bomberman!


Woah. Nice.

 

I can't bring myself to stack past 3 cluster bombs. I get too nervous running around trying to stay alive. Smiley Tongue

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Keyblade Wielder
Registered: 07/23/2012
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Re: Co-Op Kickback Fixes - My ideas

Nov 6, 2012

oh I don't use clusterbomb, I used the actual kickback "explosives" which gives you 2 grenades Smiley Tongue I tossed nades everywhere!

 

 

After like a month of co-op a long time ago, I got sick and tired of the combination Regen + TS + clusterbomb, so I like never use either of the 3 ever lmao

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Fender Bender
Registered: 06/26/2010
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Re: Co-Op Kickback Fixes - My ideas

Nov 6, 2012

sanddude20 wrote:

oh I don't use clusterbomb, I used the actual kickback "explosives" which gives you 2 grenades Smiley Tongue I tossed nades everywhere!

 

 

After like a month of co-op a long time ago, I got sick and tired of the combination Regen + TS + clusterbomb, so I like never use either of the 3 ever lmao



Lol, I can't help but give myself all the necessary tools of destruction to suceed in completely destroying everything in co-op. Smiley Wink

 

But, oh okay. I wouldn't be as nervous then. Smiley Tongue

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Keyblade Wielder
Registered: 07/23/2012
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Re: Co-Op Kickback Fixes - My ideas

Nov 6, 2012

gimme scoped-in, ammo award, and militia man along with a dragon sniper

 

I can destroy everything with this combination, and If I'm lucky enough to have a teammate with Ao3 then I can put brutes in their place as well.

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Fender Bender
Registered: 06/26/2010
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Re: Co-Op Kickback Fixes - My ideas

Nov 6, 2012

sanddude20 wrote:

gimme scoped-in, ammo award, and militia man along with a dragon sniper

 

I can destroy everything with this combination, and If I'm lucky enough to have a teammate with Ao3 then I can put brutes in their place as well.


Yeah? Sounds really scary. Smiley Tongue

 

All I need to deal with Brutes is 30 bullets of a PAK-80 and he's down. Smiley Wink

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Treasure Hunter
Registered: 11/11/2011
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Re: Co-Op Kickback Fixes - My ideas

Nov 6, 2012
Oh ya?

All I need to kill a brute is 1 raffica burst!

Mmmhmmm

SLB.png


Hi-5.png

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Keyblade Wielder
Registered: 07/23/2012
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Re: Co-Op Kickback Fixes - My ideas

Nov 6, 2012

single dragon bullet to his face. I win!

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