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Gaming Beast
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Re: Beta of Unsharted 3: old memories

Feb 3, 2013

Alluboy_ wrote:

Do I remember wrong, but did treasures spawn on the ground if they fell out of the map?


I think you got them automatically if you couldn't get them in time too. But i might be wrong too...

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Keyblade Wielder
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Re: Beta of Unsharted 3: old memories

Feb 3, 2013

I think in the beta, they were given to you automatically when they "disappeared". Instead of now where they disappear and are gone forever...

 

Idk why ND changed that... They coulda balanced it by giving you the treasure after disappearing but you won't get just cash/acquisitions for it.

Oh, I'm just leaving. -Best Uncharted character ever
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Fender Bender
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Re: Beta of Unsharted 3: old memories

[ Edited ]
Feb 3, 2013

sanddude20 wrote:

I think in the beta, they were given to you automatically when they "disappeared". Instead of now where they disappear and are gone forever...

 


Well then that makes PERFECTLY sense. Smiley Indifferent It was verrryy OP.







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Uncharted Territory
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Re: Beta of Unsharted 3: old memories

[ Edited ]
Feb 3, 2013

Alluboy_ wrote:

sanddude20 wrote:

I think in the beta, they were given to you automatically when they "disappeared". Instead of now where they disappear and are gone forever...

 


Well then that makes PERFECTLY sense. Smiley Indifferent It was verrryy OP.


They could have changed it so that they never disappear instead or at least double the time from what we have now. I don't care anyway if ND doesn't put anymore new treasures in the game. In the summer beta it was still possible to lose treasures, because I remember only picking them up if the game was nearing it's end. (Like around 45 kills)


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Fender Bender
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Re: Beta of Unsharted 3: old memories

Feb 3, 2013

Psyschock wrote:

Alluboy_ wrote:

sanddude20 wrote:

I think in the beta, they were given to you automatically when they "disappeared". Instead of now where they disappear and are gone forever...

 


Well then that makes PERFECTLY sense. Smiley Indifferent It was verrryy OP.


They could have changed it so that they never disappear instead or at least double the time from what we have now.


Or just make the time unlimited? IMO it's stupid that they put a time limit on a treasure. They like force us fight our way over there and possibly get killed multiple times.







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Last Guardian
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Re: Beta of Unsharted 3: old memories

Feb 3, 2013

Alluboy_ wrote:

Psyschock wrote:

Alluboy_ wrote:

sanddude20 wrote:

I think in the beta, they were given to you automatically when they "disappeared". Instead of now where they disappear and are gone forever...

 


Well then that makes PERFECTLY sense. Smiley Indifferent It was verrryy OP.


They could have changed it so that they never disappear instead or at least double the time from what we have now.


Or just make the time unlimited? IMO it's stupid that they put a time limit on a treasure. They like force us fight our way over there and possibly get killed multiple times.


ND: You dropped a treasure.

Player: That's great, but we're kinda trying to make up some points, so-

ND: It's going to disappear.

Player: Are you **bleep**ting me? Why?

ND: Eh. Just get it.

Player: But my buddy-

ND: SCREW YOUR BUDDY. GET IT. NOW.

Player: Alright, alright.... wait, wh-

ND: LOLOLOLOL IT DISAPPEARED

Player: YOU **bleep**.

Hardcore Mode and Raffica enthusiast; former CEO of Obey Manufacturing, Los Santos, SA; Second Wave Agent specializing in medical training and CERA-JTF EMT
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Lombax Warrior
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Re: Beta of Unsharted 3: old memories

Mar 15, 2013

Around 1:38 the hallways in Chateau have no walls was it like this in the beta? I can't remember..


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First Son
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Re: Beta of Unsharted 3: old memories

Mar 15, 2013

I haven't played the beta.

What exactly was different?

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Naughty Paw
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Re: Beta of Unsharted 3: old memories

Mar 15, 2013

easy_target77 wrote:

I haven't played the beta.

What exactly was different?


 

The game had a much slower pace. Sprint was slower, there were medals related to kickbacks/certain power weapons (Bolted, Cluster's Last Stand, etc.), the treasures weren't limited by game mode (except for Co-op and Competitive) and unlocked Custom Hero/Villain clothes and emblems, there were intro and outro cutscenes for games, and there were far less weapon mods and weapons in general.

 

I'm probably missing some stuff, but those were some pretty memorable things.

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Uncharted Territory
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Re: Beta of Unsharted 3: old memories

Mar 15, 2013

Da_Almighty_Guy wrote:

easy_target77 wrote:

I haven't played the beta.

What exactly was different?


 

The game had a much slower pace. Sprint was slower, there were medals related to kickbacks/certain power weapons (Bolted, Cluster's Last Stand, etc.), the treasures weren't limited by game mode (except for Co-op and Competitive) and unlocked Custom Hero/Villain clothes and emblems, there were intro and outro cutscenes for games, and there were far less weapon mods and weapons in general.

 

I'm probably missing some stuff, but those were some pretty memorable things.


When in doubt, ask the summer beta fanatic expert Smiley Wink

-> http://community.us.playstation.com/t5/UNCHARTED-3-Drake-s-Deception/Everything-that-s-missing-was-d...


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