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Gaming Beast
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Re: All Competitive - Consolidate 10-player modes into a single playlist!

Oct 25, 2012

I love the idea of all comp and I really hope they bring it back but only one voting screen is needed. part of what I loved about all comp was the randomness. two choices on predetermined maps. awesome! Rockets on desert village or objectives on city of brass. Objectives and objectives. DM or Classic..





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Gaming Beast
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Re: All Competitive - Consolidate 10-player modes into a single playlist!

Oct 25, 2012

tapantaola wrote:

B_Smiley wrote:

 

Also, I think the voting process that you have suggested is too much, and IMO, it should like UC2 ACMs, random and simple.


I think that my suggested voting scheme would give complete freedom to the players.


I think it's too detailed and too many choices.  it was just fine originally. 





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Gaming Beast
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Re: All Competitive - Consolidate 10-player modes into a single playlist!

Oct 25, 2012

BirthBS wrote:

Finding players in the "All competitive" playlist in U2 was always impossible.
So i don't think it will be a success.
And Btw i want to play tdm but TO wins 6-4.
**bleep** that...i hate TO why do i have to play it?
And also, playing your favourite mode on a hated map is different than playing in a mode you hate.

Don't like map =/= don't like mode.

You also have to consider that 80% of the people would vote TDM because it's the most played playlist in all MP games, so plunder players that are not in parties will most of the times "lose" in the voting section!


no it wasn't impossible. it only became impossible after they got ride of Rockets and snipers. Everyone got bored wiht the playlist and left. Really those were the only two reasons anyone played that mode Smiley Happy in the end yeah it was impossible but that was the only mode i played for the first year and a half. 





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Ghost of Sparta
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Re: All Competitive - Consolidate 10-player modes into a single playlist!

Dec 14, 2012

I can only hope that ND will consider this thread for TLOU and/or Uncharted 4. We don't need a gazillion playlists for niche games.

Sometimes less is more!

http://community.us.playstation.com/t5/The-Last-of-Us-Multiplayer/Ping-filter-toggle-SUPPORT-for-less-lag/m-p/40782623
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Treasure Hunter
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Re: All Competitive - Consolidate 10-player modes into a single playlist!

Dec 14, 2012
Completely and totally disagree with this thread. I don't like Elimination. I just want play TDM when I feel like it (95% of the time) and mix some plunder in here and there. You can have elimination, objectives, and classic in your combo playlist. It'll still be a barren playlist devoid of players.
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Treasure Hunter
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Re: All Competitive - Consolidate 10-player modes into a single playlist!

Dec 14, 2012
If and when they are done with labs I can see them replacing labs with a modesimilar to this idea. Mix in the ideas from labswith boosters enabled, kickbacks and powerplays disabled etc.
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Ghost of Sparta
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Re: All Competitive - Consolidate 10-player modes into a single playlist!

Dec 14, 2012

neverbelow wrote:
Completely and totally disagree with this thread. I don't like Elimination. I just want play TDM when I feel like it (95% of the time) and mix some plunder in here and there. You can have elimination, objectives, and classic in your combo playlist. It'll still be a barren playlist devoid of players.

I didn't ask them to add Elimination in the first place.

http://community.us.playstation.com/t5/The-Last-of-Us-Multiplayer/Ping-filter-toggle-SUPPORT-for-less-lag/m-p/40782623
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Treasure Hunter
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Re: All Competitive - Consolidate 10-player modes into a single playlist!

Dec 14, 2012
I'd support tack's suggestion on making the lab this playlist with lab elements.
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Treasure Hunter
Registered: 05/13/2010
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Re: All Competitive - Consolidate 10-player modes into a single playlist!

Dec 15, 2012
I like the idea. I loved All Competitive on U2 until they took out Sniper/Pistole & RPGs. It was a fun mixed bag and matches came quickly.

Let's do this thang.
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Survivor
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Re: All Competitive - Consolidate 10-player modes into a single playlist!

Dec 22, 2012
they should defo create an "all deathmatch variants" mode = classic, stantard TDM, hardcore, crushing (just a note to ND - remove powerplays and kickbacks from crushing)
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