Reply
Uncharted Territory
Ferrari_1996
Posts: 1,660
Registered: ‎10-02-2009

+12% Stopping Power Stat Hats Question

[ Edited ]

Just wondering if I should bother trying to unlock them? And what is the best Stat Hat in your opinion?

Please use plain text.
Gaming Beast
AKyemeni
Posts: 1,849
Registered: ‎02-10-2010

Re: +12% Stopping Power Stat Hats Question

Anything with Call Out

NateAsJoel

Please use plain text.
Uncharted Territory
Joe-Itz070
Posts: 1,484
Registered: ‎12-21-2011

Re: +12% Stopping Power Stat Hats Question

Snorkel works good with G-Mal. (+25% headshot damage)





Please use plain text.
Uncharted Territory
Ferrari_1996
Posts: 1,660
Registered: ‎10-02-2009

Re: +12% Stopping Power Stat Hats Question

Thanks for the advice guys. Are the +12% Stopping Power Stat Hats worth it? The main gun I'm going to use is the M9 and does it only affect the Stopping Power when you aim the gun or will it also increase the Stopping Power when blindfiring?

Thanks for reading and I appreciate all replies.
Please use plain text.
Uncharted Territory
Ferrari_1996
Posts: 1,660
Registered: ‎10-02-2009

Re: +12% Stopping Power Stat Hats Question

[ Edited ]

AKyemeni wrote:
Anything with Call Out

I don't see a big benefit of using Call Out (unless it's a clan battle) because it helps your team more than it helps yourself.

Please use plain text.
Gaming Beast
AKyemeni
Posts: 1,849
Registered: ‎02-10-2010

Re: +12% Stopping Power Stat Hats Question

The goal is to win though, right?

NateAsJoel

Please use plain text.
Last Guardian
tapantaola
Posts: 11,025
Registered: ‎11-28-2009

Re: +12% Stopping Power Stat Hats Question

Try the X-Ray hat.

 

Stopping power doesn't seem to be enough, especially when there's too much lag...

____________________________________________________________________
http://www.youtube.com/watch?feature=player_detailpage&v=9V0gLT7ADTA#t=186s

Protip: if you cannot monetize your idea, ND doesn't care.
Please use plain text.
Uncharted Territory
Alluboy_
Posts: 1,643
Registered: ‎10-28-2011

Re: +12% Stopping Power Stat Hats Question


Ferrari_1996 wrote:

AKyemeni wrote:
Anything with Call Out

I don't see a big benefit of using Call Out (unless it's a clan battle) because it helps your team more than it helps yourself.


And isn't that the point? That your team wins?

 

As for the SP hat, wouldn't it be better to use something that already has high stopping power, like the AK, rather than M9 (which has lower SP)?

____________________________________________________________________

"I couldn't stop her. That was my sin." - Vincent Valentine

https://community.us.playstation.com/t5/Off-Topic-Discussions/Creepiest-Moments-In-Gaming-Spoilers-ahead/td-p/40115141

http://community.us.playstation.com/t5/Naughty-Dog-Off-Topic-Forums/Your-Latest-Game-Purchase-And-Thoughts-About-It/td-p/39365485
Please use plain text.
Gaming Beast
gunnsandwiches42
Posts: 1,726
Registered: ‎03-12-2009

Re: +12% Stopping Power Stat Hats Question


Ferrari_1996 wrote:
Thanks for the advice guys. Are the +12% Stopping Power Stat Hats worth it? The main gun I'm going to use is the M9 and does it only affect the Stopping Power when you aim the gun or will it also increase the Stopping Power when blindfiring?

Thanks for reading and I appreciate all replies.

I feel no difference when using stopping power hats. Headshot damage hats are better (and work).

 

Heavy Object carrying speed hats make Beast Mode even more insane

 

--
if you vote for Cave Plunder, may the gods have mercy on your soul
Please use plain text.
Last Guardian
tapantaola
Posts: 11,025
Registered: ‎11-28-2009

Re: +12% Stopping Power Stat Hats Question


gunnsandwiches42 wrote:

Heavy Object carrying speed hats make Beast Mode even more insane 


Can you stack them for even faster carrying? Interesting.

____________________________________________________________________
http://www.youtube.com/watch?feature=player_detailpage&v=9V0gLT7ADTA#t=186s

Protip: if you cannot monetize your idea, ND doesn't care.
Please use plain text.