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Treasure Hunter
Registered: 05/03/2010
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Re: Patch 1.06: Loadout Balance Changes Discussions

Feb 13, 2014
I like these changes. Crafter 3 gave so many items when everyone used it that it was ridiculous. I'll have to change my assault rifle loadout now.
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Lombax Warrior
Registered: 02/13/2014
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Re: Patch 1.06: Loadout Balance Changes Discussions

[ Edited ]
Feb 13, 2014

What the hell?! Downtown changed to daytime?! Wh- Why ND? Why?! 

#Parts4Teabag Smiley Very Happy
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My utoobz : http://www.youtube.com/channel/UCdKVpXPI_F9nBDU4KQKXDLw
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Sackboy
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Re: Patch 1.06: Loadout Balance Changes Discussions

Feb 13, 2014

I'm ok with the Crafter 3 being 6 now. Maybe in supply raid and Interrogation it ain't a big deal but in survivors, crafter 3 was a killer. You can easily craft 2 and half gifts, which then carry over to the following round.


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Bring the Carlton to TLOU

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Monster Hunter
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Re: Patch 1.06: Loadout Balance Changes Discussions

Feb 14, 2014

The only thing missing is the flamethrower should go to 3 loadout points. The miltary sniper at 3 might become a problem since it can easily be equiped wirth sharpshooter 3. On another note I guess my el diablo crafter 3 and sharpshooter 3 class is ruined. It was fun while it lasted LOL.

Capture the Ellie game mode...you know put her in your backpack and stuff
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Survivor
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Re: Patch 1.06: Loadout Balance Changes Discussions

Feb 14, 2014

I'm preparing myself to see more Military Snipers now.


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First Son
Registered: 02/14/2014
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Re: Patch 1.06: Loadout Balance Changes Discussions

Feb 14, 2014

Yeah, the only complaint is flame T. should cost more, everything else is perfect!

 

 

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Wastelander
Registered: 12/28/2011
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Re: Patch 1.06: Loadout Balance Changes Discussions

Feb 14, 2014
Military sniper and sharpshooter is hardly a problem. You can easily equip sharpshooter 3 with the settings as it is now, and sharpshooter doesn't really do much besides giving you health back after each headshot.
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Treasure Hunter
Registered: 02/12/2014
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Re: Patch 1.06: Loadout Balance Changes Discussions

Feb 14, 2014
Yay the Bowchete class is even better!
But now my Revolver, crafter 3,collector 2 and shotgun class is ruined! Smiley Sad
I think the machete should give you 3 hits instead of two, so when we kill an enemy we can use the machete's awesome special executions!
"if all multiplayers were just for fun it would be boring."
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Uncharted Territory
Registered: 06/21/2013
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Re: Patch 1.06: Loadout Balance Changes Discussions

Feb 14, 2014
Even the health for headshots part does next to nothing for the MS. The extra health isn't really necessary when yu've already blown their head off.
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Keyblade Wielder
Registered: 07/23/2012
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Re: Patch 1.06: Loadout Balance Changes Discussions

Feb 14, 2014

Seeing as how useless crafter 3 is when you're doing average-great in-game I don't see that as to good of a change.

 

Machete still needs more, we all know it. And no mention of the Burst rifle with armour? Not that I mind about it, I just thought this was going to be addressed in this patch.

Oh, I'm just leaving. -Best Uncharted character ever
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