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Keyblade Wielder
Registered: 07/23/2012
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Re: Nerf Molotov Vote, Yes(3) or No(13)?

Aug 8, 2013

It's fine, no nerf.

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Hekseville Citizen
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Re: Nerf Molotov Vote, Yes or No?

Aug 8, 2013

devonjames-25_ wrote:

Soldado14 wrote:

NO!!!! Its a freaking molotov it should be a one hit kill!!!!


Unless their wearing armor


I fail to see how wearing TLOU armor will save you from burning liquid.


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Treasure Hunter
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Re: Nerf Molotov Vote, Yes(3) or No(13)?

Aug 8, 2013
Just make moltovs consistent. They are unpredictable and frustrating.
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Splicer
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Re: Nerf Molotov Vote, Yes(3) or No(13)?

Aug 8, 2013

No need for Nerf at all. 

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Hekseville Citizen
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Re: Nerf Molotov Vote, Yes(3) or No(13)?

Aug 8, 2013

If anything, when I can see an unimpeded green arc going right to the target, please quit making them burst at the top of the arc on some magically invisible lower ceiling ND....


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Survivor
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Re: Nerf Molotov Vote, Yes(3) or No(13)?

Aug 8, 2013
I rarely get more than one of them a game(unless somebody gifts me one), I'd say they're about fine the way they are. You can clearly tell if somebody's holding one and it shows up in listening mode even if they have covert ops.
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Gaming Beast
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Re: Nerf Molotov Vote, Yes(3) or No(13)?

[ Edited ]
Aug 9, 2013

Nope. 

 

They're fine. EE 2 on the other hand...


Joel: That's alright. I believe him.
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First Son
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Re: Nerf Molotov Vote, Yes or No?

[ Edited ]
Aug 9, 2013

It depends what is regarded as a nerf to molotovs. Molotovs are a problem currently - I really have no idea how anyone could deny this. They are a problem primarily due to their availability and how effective they are with the explosive expert booster.

 

Reducing their availability and removing Explosive Expert 2 would be the best bet, in my opinion. No idea how anyone could think the status quo is fine though. The worst solution would be to actually weaken the molotov itself. They're about right until you add in the fact you can get so many and the fact that you can make them so much better with the perk.

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Limit Breaker
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Re: Nerf Molotov Vote, Yes(3) or No(13)?

Aug 9, 2013

Nate3963 wrote:

Nope. 

 

They're fine. EE 2 on the other hand...


That's a yes, as it nerfs Molotovs.



[ 39 ] Every time a mine downs someone an Angel gets its wings.
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Welcoming Committee
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Re: Nerf Molotov Vote, Yes(3) or No(13)?

[ Edited ]
Aug 9, 2013

Yes, on the explosion expert level 2 thing.

 

Also yes on the supply boxes handing losers so many molos.

 

No on Molotovs as a whole. Default molotovs are fine, that booster is the problem.



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