So like how it was for Uncharted 2 Naughty Dog still seems to think us gamers do not have a life outside of gaming.
So I was playing a game, and like always I finish the games I am in. But then the host left or whatever and I was kicked out. I joined another and saw a few people that were in the other game as well, so it wasn't just me. Then I noticeed my 53 survivor count that was previously at 53 healthy was now at 5 healthy 34 hungry and 14 sick... **bleep** NAUGHTY DOG!!! Seriously!?! After the work I put into it I get dissaplined for an error on your end?
Please prove that you are listening to the community and respond to this and fix it as well. I can forgive it for once but if it happens again I don't want to continue playing a game that makes all my effort go down the drain for something that isn't my fault.
PLEASE FIX!!! AND PROVE YOU'RE LISTENING ND!
I understand your frustrations, but I don't think it's something to get so worked up over...
So you got penalized unfairly because someone backed out. Yeah it sucks, but the multiplayer in this game is phenomonal and I would say to just enjoy the experience created by the great gameplay and worry less about the meta game inside of it.
How can you enjoy it if you know it will happen again? Avoiding it is impossible. They are robbing you for what you worked for. Soon enough you could lose it all. It makes progression pointless. Sure it's fun, but it is more fun seeing your growth, and now they are taking it all away form you.
No lie, I really hate that penalty. I mean, its a fitting penalty and is pretty good. BUT, it is SERIOUSLY harsh when you combine it with lag and host quits. I got DCed from the host once today, it happened to me. I was mad, but I shook it off and regained all my healthy survivors. BUT, a few hours later, I lag out and lose all my sweet progress but again That time, it was just my personal connection issues, so I can't blame ND, BUT I'm still mad about it. There are ways to fix this...
1. DEDICATED SERVERS (probably not happening)
2. HOST MIGRATION (ACTUALLY GOOD HOST MIGRATION)
This way, you only get punished for lagging, as it should be.
3. If you don't want to change anything pertaining to actual lag, then make the penalty slightly less harsh. I mean, I had 57 healthy 1 game, then 18 healthy, 11 sick, and 28 hungry after that **bleep** penalty. Thats more than half my surivivors hurt.....not even close to half were healthy. I seriously think the penalty should only harm a little over half your survivors. Like, with my 57, it should've been 23 healthy, 10 sick, 24 hungry or something that I can actually bounce back from without too much grinding.
Normally I'm not the sort to complain about connection issues/rage quitting/etc., but it really is ridiculous that they don't do host migration. Especially because of the meta-game mechanics, but also because of the amount of focus and attention that can go into each match.