Gunslinger - worthless
Bomb Expert - This might be the most gamebreaking booster in the game. I don't think ND is dumb enough to make this a "quickboom" type of booster, but I can imagine a lot of players are going to run Explosive Expert 2 and Bomb Expert. With that 40% increase in radius. It might be even more annoying than mollies. Given the fact that a lot of planted bombs you can run away from and take partial splash damage. Just think how frustrating it will be if this booster affects planted bombs, especially with EE2. If you thought dodging mollies was bad. You ain't seen nothing folks! No smokebomb self stun: Good lord, this could potentially be the biggest game breaking booster. Smoke bombs theretically are the most abundant craftable in the game since they only require two materials (sugar and explosive). I can see people walking around in close quarters with smoke bomb in hand. When someone tries to confront them. Throw the smoke bomb a foot in front of you. Stun them. Shoot them. You probably can do this tactic in any medium close comfortation and be a winner.
Out of your whole post, I agree this DEFINATELY. Especially since the new patch coming out where you can't vault over smoke bombs and not get stunned.
And a full party team full of crafter 3's, EE2, and Bomb Expert, I can see this game turning into a throwable cluster****.
What's with all the hate on the new weapons and perks? I'm pretty sure they'll be balanced enough to not change th MP too much.
Sure the double barrel is a one point purchable but it's probably similar to the shorty but with a faster rate of fire and slight increase in damage. It doesn't seem like a destroyer of worlds. The Purchasable grenade laucher doesn't seem that bad either since seems like it will have the same qualities as a regular bomb but in gun form. It will probably have one ammo per shot and a helluva reload time.
Bomb expert doesn't seem so bad if you think about it. The immunity to smoke could be in the last tier which could cost like 5-6 loadout points and the bombs won't go off instantly.
Everyone just needs to take a chill pill.
Skills seem interesting and are going to be **bleep**loads of fun, but they look a little messy and I can already see there's going to be complaints. Cobert Ops + Agility anyone?
Maps look bland, and I'm not remotely interested in paying for lag, I'll wait for PS4 version thanks.
And as for these weapons/skills not being included for free on the PS4 version, I'm okay with that, paying for weapons twice is better than paying for maps twice (lol UC3). BUT, don't count on this, but they could transfer over to the PS4 version, so you might only have to buy them once and download them again.
they could transfer over to the PS4 version, so you might only have to buy them once and download them again.
I doubt it, but we'll see.
Where's Eric to answer our questions?
I can already see this game morphing into something it's not supposed to be lol... I guess I'm just negative when it comes to stuff like this but I've seen it over and over again with games getting massively rebalanced mid-late in the life cycle and EVERYONE jump ship to avoid drowning...