people get downed in 2-3 bullets. Armour barely doubles that amount and is costly to keep buying...
Use more other than shooting, everything is pretty effective in this game, and plenty of the craftable items kill a lot faster than shooting. Especially if your aim is bad and you gotta say people are bullet sponges...
Yeah, you're making a bomb, on the fly, out of things laying about... what do you want, a cluster bomb frmo an A-10?
Oooh, you might have to throw a grenade near someone for it to work?
I'm still getting used to not being able to throw the damned things back!
You have to use ammo wisely, and to rush and melee if you run out, before they get you... or run away and get friends...It's a surprisingly deep system.
|[ 39 ]||Every time a mine downs someone an Angel gets its wings.|
I agree with everyone saying it's fine.
I think if you don't like the ammo you aren't appreciating the "survival" aspect of it. Also, did you know the parts you spend don't count against your total tally at the end? Personally I try to upgrade my handgun first, then my rifle, then I start stacking on armor. This works well for me. In a good Survivor match, I end maxed out in both, with plenty of money left over for more ammo and armor.
Craft items, revive your team mates, and *hint hint* First Aid 2 and 3 are the most powerful part/supply generating skills in the game....
You may have limited bullets but if your aim is just and you take good clean shots, it won't be going to waste. Body armor is constantly changing in pricing because the more you buy it, the more it cost. There is nothing wrong with headshot detection. You see a special hit marker near your reticle. Depending on certain weapons, you can kill or down someone instantly. You just have to adapt, learn tips, and be a team player. Not always about who can be the best shot.
This MP is a little too mature for my taste. This is why I run around with a norwegian hat on. xD