09-25-2012 02:22 AM
Why don't you guys, take away the health bar for The Last of Us. Make it like Uncharted, where the world's color's drains around you?
09-25-2012 02:31 AM
09-25-2012 07:14 AM
They decided to go with the health bar because that means there are more consequences to what you do. Think about it; ammo is scarce, supplies are scarce.
If it was like Uncharted, you could just run out, shoot some guys, melee another one and when you're low on health just get back into cover.
That is not how the game is meant to be played.
The healthbar should stay.
09-25-2012 10:35 AM
09-25-2012 11:55 AM
calcunnon wrote:
I agree that the health system is the right thing to do, but couldn't a more creative and/or realistic way of showing his health be used? Maybe something in the way he looks/moves/sounds can change depending on how hurt he is.
I just would prefer it if there were no GUI elements
You mean HUD (Heads Up Display) ![]()
GUI means Graphical User Interface ![]()
Anyway, I think that his behavior as an indicator might be a little too little if you know what I mean? They should have both and then an option to disable the HUD
09-25-2012 01:26 PM
Uncharted was about adventure and exploring - Life and death didn't really matter
The Last Of Us is about surviving and fighting to live - Life and death is really considered for this...to make it more realistic
End of story.
09-25-2012 02:20 PM
No. This idea would be terrible, this game is about survival, if we don't have a health bar, why do we need that survival aspect in it? Anyway its nice to have a change like this from Naughtydog.
09-25-2012 03:05 PM
09-25-2012 08:11 PM
calcunnon wrote:
I agree that the health system is the right thing to do, but couldn't a more creative and/or realistic way of showing his health be used? Maybe something in the way he looks/moves/sounds can change depending on how hurt he is.
I actually really like this idea. This game is supposed to be realistic right? So it only makes sense that if Joel gets shot or hit with a wooden plank, he should react accordingly. Like, if his health is at the half way point or lower, he shouldn't be able to keep sprinting or doing other things like he would if he had full health.
09-25-2012 09:57 PM
Okay... sweet. It's just that I really hate health bars
Anyway- your answer makes sense.