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Aug 22 2012
By: RandomGuyChris Lombax Warrior 112 posts
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NDI READ TLOU Mulitplayer

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6 replies 206 views Edited Aug 25, 2012

I know this has probably been said before but, PLEASE don't make the multiplayer all crazy like Uncharteds multiplayer. I seen todays new Uncharted 3's week 2  DLC and It makes me sick, buying items you can unlock in-game :smileysurprised:. Treasures don't really matter now for the people who like to use money on stuff you can unlock in-game its horrible. It's rewarding when you finally find that certain treasure for that certain Gun or item. Please make the The Last of Us multiplayer  A FRESH NEW EXPERIENCE!! With suspenful game types :smileyhappy: 



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Treasure Hunter
Registered: 12/07/2011
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Re: NDI READ TLOU Mulitplayer

Aug 22, 2012
Dear Naughty Dog, please make The Last of Us' multiplayer nothing like either Uncharted 2 or Uncharted 3.

A fresh new experience, please.
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Splicer
Registered: 06/14/2011
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Re: NDI READ TLOU Mulitplayer

Aug 22, 2012

Naughty dog should not make the last of us multiplayer like uncharted 2 or 3 multiplayer because basicly uncharted is a third person shooter adventure game while the last of us is a survival horror game so both of them should have totally different multiplayers since each of them belong to different genres. I want the last of us multiplayer to have its own style and not to copy uncharted multiplayer style.

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I Only Post Everything
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Re: NDI READ TLOU Mulitplayer

Aug 22, 2012
I hope the TLOU MP is full of tension like the gameplay they showed at E3
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First Son
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Re: NDI READ TLOU Mulitplayer

Aug 24, 2012

I hope Naughty Dog does something completely different from Uncharted 2 and 3's multiplayer. While they were both great, it would not fit this game. What I am hoping for is a DayZ type multiplayer. Players inhabit a large(not as large as DayZ, but preferably large and open world so you won't run into somebody every second) and open world that is filled with the Infected, other players, and even the different types of AI controlled factions. Weapons and ammunition are scarce, melee weapons are more prominent, etc. I don't believe it needs a hunger and thirst meter but yes. It is all about survival. If you disconnect with four bullets, cloth wrappings, and alcohol, you will have those items when you reconnect instead of starting over. I believe this would be an extremely intense and enjoyable multiplayer.

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Lombax Warrior
Registered: 10/20/2011
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Re: NDI READ TLOU Mulitplayer

Aug 25, 2012

Aldro wrote:
I hope the TLOU MP is full of tension like the gameplay they showed at E3


Definitely



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First Son
Registered: 02/07/2012
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Re: NDI READ TLOU Mulitplayer

Aug 25, 2012
He multiplayer should not be a team death match but more like red dead redemption mp but with clickers and some human ai
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