Like if you were in a building all by yourself sniping. Since people didn't show up on radar if they weren't shooting and you heard footsteps in the house and you knew none of your teammates were there. You knew that an enemy was in the house. Lol.
A good idea indeed mate. But I'd only want this to an extent, I mean my character should only respond verbally when it's actually neccessary. I don't want to be sneaking through a hallway behind an enemy to see my buddy's head pop-off in the distance and just blurt out "Oh F**K!" to announce my sympathy for the guy.
Facial animation is a definite, it was in Uncharted 3 but their faces looked pretty hilarious at times. I also think your character could flinch if a gun is fired within a close distance to them, like Ellie does during the extended gameplay footage. This shows that your character is aware as well sa you are, therefore it adds that much more realism.
Having my character's breathing pattern change maybe a tad too much but would be EXTREMELY realistic
I hope we get strong emotional sounds and facial emotion from the characters in multiplayer as in the single player. I would love to hear guys with fear in their voice as they are maybe getting ambushed or something or major facial emotion as your maybe beating the with a pipe or the fear in their face as they see you coming with a knife.
What do you guys think?
That is a perfect idea, but I have a hard time believing Naughty Dog will add such thing. But for the love of good Naughty Dog please, please add this feature.
"I'd like to see a game where characters would be very attached to each other emotionally.
i would like to see a multiplayer game where a textbox would appear upon meeting an enemy and we would have to try and convince him to join our cause before attacking him.
i'd like to see nathan drake cry after killing an enemy in deathmatch.
sometimes Drake would take control from the player and would go back to the area where an enemy died.
He would plant a seed in the ground or he would kneel and say a prayer.
and the money earned during a match would be shared between the victims' families"
lol im kidding but yeah OP that would be good to see characters being less stereotypical in their ways than they are now
hopefully AI in general will be improved
If your talking about SP I think there doing a good job. I liked it where at the end of the first trailer the bandit, instead of charging at him and roaring, he was all like. Bandit: No, DON'T! And wanted mercy. Its so cool!