ND, GIVE AN EXPLANATION
Bad News - 1080p users lose super-sampling on both 60fps and 30fps modes and we don't understand why: This just doesn't make sense. Despite handing in exactly the kind of optimisations required for a mostly silky smooth experience, Naughty Dog has completely cut off access to The Last of Us Remastered's higher resolution mode when the Pro is attached to a full HD screen, meaning that the enhanced super-sampling anti-aliasing is now completely gone. Adding to the frustration is that this applies also to the 30fps mode, which never had any performance issues at all. It's perplexing and we're not entirely sure why Naughty Dog has done this: simply rolling out the 4K optimisations would have kept everyone happy, regardless of the screen their Pro was attached to.
Seriously, the fact that no one has responded to any of this at ND is just ridiculous. **bleep** PS4 Pro and Sony's lead dev atm and they start taking away **bleep** because they can't handle a **bleep** article critical of performance?
I mean grow some balls or something you princess **bleep**. At least tell people why you are doing the **bleep** you are doing. I **bleep** hate this developer sometimes. So randomly edgy and whiny when people complain about stuff. And now they just dump options on whim whenever someone goes berserk.
As if they didn't **bleep** up U4 MP enough. **bleep** these weak **bleep** babies on the team.