The Last of Us is a very story driven, emotional based games that focuses heavily on the characters and the atmosphere, and because of that, I would hate to see the game's MP turn into something wacky and silly like that of Uncharted 3's MP, where talking pink skeletons and flaming raptor mask wearing Drakes run amok. Now don't get me wrong, I love customization, and I hope TLoU has a vast improved customization system.
All I am asking is; Please keep it within the context of the game's universe.
From what I've seen in the pastebin strings, it will be less.... goofy. More focused on teamwork and objectives. I pretty sure it will be more serious/focused I guess, but for sure it will fit into the TLoU universe. No jumping off rooftops and falling 100 ft. taking no damage, but a punch almost kills you stuff.
^I think he means customization
But yes, starting a match in MP and seeing a bunch of skeletal remains of Charles Darwin running around would not be my idea of how the game's MP should be like.
I assume they'll only give an option of dirty ripped up clothes in such. I hope they don't add those goofy clothes like dressing as Radec
I wouldn't mind seeing SWAT, military or HAZMAT scientist uniforms(like in the trailer). Those would fit the universe and be cool. But yeah, having infected parts appear on non-infected characters seems like would break the flow.
Instead, I would like three models to customize, namely the survivors, the bandits, and the infected.