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Starhawk Community Manager
HawkStarJay
Posts: 284
Registered: ‎07-13-2011

The 1.2.11 update (February 22nd)

The 1.2.11 update is now live!  Here's what you'll find in today's patch:

-- Shortened Rocket Launcher reload time.
-- Slightly easier missile scrubbing for all 3 flight modes.
-- Increased Vulture JetPack and Vulture Rack Rift cost.
-- Slightly reduced Swarm Laser damage vs Hawks.
-- Slightly increased Swarm Laser lock-on time.
-- Increased OTS snap assist on Kinetic Rifle.

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Survivor
menso1981
Posts: 2,774
Registered: ‎03-31-2009

Re: The 1.2.11 update (February 22nd)

But I liked the swarms they way they were.

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Sackboy
CYMBOL
Posts: 478
Registered: ‎12-05-2011

Re: The 1.2.11 update (February 22nd)

The Hawks get a buff?  Oh boy.

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Lombax Warrior
Orca22
Posts: 203
Registered: ‎10-27-2007

Re: The 1.2.11 update (February 22nd)

The shortened RL reload time sounds cool, it helps me as an attacker but I wonder how much I'll hate it when people come to destroy my base. The rest of the stuff, uhm, I don't know, mabe it is the right call but it seems weird to increase the cost fo the vulture. I will try it out soon.

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Uncharted Territory
Slothage666
Posts: 1,684
Registered: ‎05-29-2008

Re: The 1.2.11 update (February 22nd)

menso1981 wrote:

But I liked the swarms they way they were.

Mag

Same here.

and increasing OTS snap assist!?

This update has me scratching my head.

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Sackboy
CYMBOL
Posts: 478
Registered: ‎12-05-2011

Re: The 1.2.11 update (February 22nd)

I agree.  I big head scratcher.  I'm liking the game, but getting pretty burnt out on the same maps.

I wish they would at least give us 32 players.  Anything new would be nice.

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PlayStation MVP
PhoenixArcher128
Posts: 12,915
Registered: ‎05-05-2010

Re: The 1.2.11 update (February 22nd)

Woo! Making the hawks even more OP...

They WILL need to cost a lot more once 1.3 comes out, or else all it will be is one or two hawks on one team running over the base of the other once the match starts

The OHK Homer BS needs to be fixed too. Leaving this crap in and buffing the hawks to the ground is only going to make this game's balance like it was in WH...

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Gaming Beast
SpaceNun
Posts: 2,248
Registered: ‎02-22-2012

Re: The 1.2.11 update (February 22nd)

With proper defense you can get rid of Hawks very fast. If your team has the right skill set and perks. But yeah it is hard finding decent teams. I think this Swarm nerf was not needed and I am have no idea why they consistently want to nerf A2A when we keep constantly saying that A2A is boring as hell and this is why you find many of us on the ground pounding noobs.

IDK about their stats anymore but I am going to give it a try.

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Splicer
Dr-TXR
Posts: 78
Registered: ‎02-14-2012

Re: The 1.2.11 update (February 22nd)

The hawks need a notch down in power i agree

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I Only Post Everything
wrappy
Posts: 922
Registered: ‎07-14-2009

Re: The 1.2.11 update (February 22nd)

yea I liked the the swarms the way they were, I hope it doesn't go back to us playing tag again.

more importantly, where is the tracking update for the homing missile?

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