10-03-2012 02:41 PM - edited 10-03-2012 02:52 PM
This is how it would work, everyone is spawned randomly across the map all on the same team, except 1 guy. This guy will be spawned in a Grizzly Rig and will be unable to leave it. Anyone he kills switches to his team and also spawns in a Grizzly Rig.
After 3 people have been successfully hunted down and killed by the Grizzly there will be a level-wide EMP which disables the Grizzlys weapon, meaning the only way to kill in the Grizzly is to use melees. The scoring system will be treated as a deathmatch and the most kills wins but there are still teams, (the grizzlys & the other guys) killing a grizzly is worth 2 kills and killing a non-grizzly is worth 1.
Obviously you couldn't get spawned near an unreachable position and BnB would have to be restricted.
For the non-grizzly players they can build:
Machine gun Turret,
The grizzlys can build:
So, what do you guys think?
10-03-2012 02:57 PM
10-03-2012 03:11 PM
10-03-2012 06:23 PM
I don't feel like making another thread for this, but how about a game mode called "Raining Pain"? It can either be free for all (I prefer) or TDM. You can't spawn anything, instead buildings randomly drop from the sky, with or without warning, and when the building counter reaches 64, they start blowing up to make room for new ones.
It reminds a lot of Bomberman so I think it should be a last man standing game, or at least something with a life limit.
10-04-2012 12:05 AM - edited 10-04-2012 12:16 AM
Non-Grizzly team will lose every time.
I know, that would be the fun of it, trying to survive for as long as you can because like I said the scoring would be treated as a deathmatch and grizzlys are worth 2 kills and non-grizzlys are worth 1. So the longer you stay alive the more likely you are to win.
Also if the time runs out & the non-grizzly players are still alive the remaining non-grizzlys get a victory and the grizzlys get a defeat. If all are successfully killed, the highest scorer wins.