I don't like this update except for the grizzly and pod cannon. If you don't fly hawks or drive tanks, the sidewinder was the only fun for me with this game but this update definitely eliminated that. I have played WH and CTF was the most fun but with SH it has been off to the races with a sidewinder with little hope of recapturing it. I don't play SH CTF for that reason. I can see having a lock on if it is a sidewinder with a flag. But for non-CTF and non-flag carriers, this doesn't make sense. You can lock on to a sidewinder but not a tank or jeep? Where is the logic in that?
Other issues: Rage quit penalty works great with 2 teen age sons who decide it's suddenly their time to play. Game balance is non-existent. Very frustrating experience and I wish they would reverse and fix these issues. I play games for enjoyment but when these changes are made for the worse, then I start feeling like my WH friends who bought this and don't play it at all.
this is copy pasted froma thread i made today, heres the link if you want to see replys and my replys to replys: http://community.us.playstation.com/t5/Starhawk-Ge
LBI has done a fantastic job in making the concepts of how the DLC and I bet other games will catch on, lBI might have just made a greta step forward in evilutinizing gaming, great job.
but heres my suggestion, many forumers have asked for diffrent RazorBacks (RBs), Tanks (Oxes) etc.
why not having lets say 3 diffrent RBs total just haev 1 aviliable, but you can DL (Down Load) for about $2.50 a flak turret mod or a Railgun modifacation or a cannon etc. once you buy/DL and install you can go to costimazation and select if you want to have a cannon turret on the RB and choose if you want a flak turret or a machine gun railgun on the Ox tank. this will alow multriple choice with very limeted work and we won`t have to buy/DL sevral diffrent things.
if there is 3 diffrent RBs DL content then that means 2 things:
DL RBs are not part of the garage and use a TON of BnB wheel room
a garage can spawn 3 diffrent vehicles and might cuase to many otions/data
with this idea you can select only 1 kind (it builds what ever one you choose in the costimazation) and anyone can jump in etc, and other players can use there RB (or tank) the way they have it costimized.
balancing: knowing that the RB cost 1 rift from a 2 rift structure and the OX comes from a 10 rift structure and cost 4 rift there needs to be a diffrent advantege to the tank.
knowing the RB has 1 railgun and is NOT controlled by the driver, the OX should have 2 railguns and IS controlled by the driver. if the RB were to use a cannon (also I think that the cannon/artilery shouldn`t be in 1 gun for the RB) 1 cannon shot that the gunner (not driver) can use (aka the original OX can fire 2 shots before reloading, while RB 1.2 can use 1 shot before reloading)
what do you guys think? this should be a little easier to produce making it cheaper for LBI and it would be easier, cheaper and convennent for players.
At first I thought this game would never turn into transformers, but some of those skins make me not so sure.