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Treasure Hunter
batenswytch
Posts: 5,776
Registered: ‎03-31-2010

Re: Feature Request: Ability to Save Server Rotations

I believe we were told this would be coming in the next update, yes?

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Fender Bender
ballsmakinze
Posts: 2,604
Registered: ‎07-25-2012

Re: Feature Request: Ability to Save Server Rotations

you'll learn my name at some point pilllggrighm lmao!
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PlayStation MVP
PLYMCO_PILGRIM
Posts: 39,193
Registered: ‎12-21-2007

Re: Feature Request: Ability to Save Server Rotations


batenswytch wrote:

I believe we were told this would be coming in the next update, yes?


LBI did say it should be coming in a future update but I'm not sure if they specified 1.04 or not.

 

 


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PlayStation MVP
PLYMCO_PILGRIM
Posts: 39,193
Registered: ‎12-21-2007

Re: Feature Request: Ability to Save Server Rotations


ballsmakinze wrote:
you'll learn my name at some point pilllggrighm lmao!


At least I get it right on the community event list :smileytongue:

 

 


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Treasure Hunter
Phillyblunz
Posts: 6,672
Registered: ‎12-08-2008

Re: Feature Request: Ability to Save Server Rotations


PLYMCO_PILGRIM wrote:

DUDE EPIC SERVER TROLLING :smileyvery-happy:!

 

I'm going to make one called "Dust Ground" and then not use dust and only have lone-wolf/air superiority in it :smileytongue:

 

 


Thats what I suggested in another thread a few weeks back to someone who wanted to get lots of zones wins.

 

Set it to start at 2 people and watch win after win as they join and then quit as soon as it starts.

 

I havent done it as I dont hunt trophies, but the principle is sound.

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PlayStation MVP
PLYMCO_PILGRIM
Posts: 39,193
Registered: ‎12-21-2007

Re: Feature Request: Ability to Save Server Rotations


Phillyblunz wrote:

PLYMCO_PILGRIM wrote:

DUDE EPIC SERVER TROLLING :smileyvery-happy:!

 

I'm going to make one called "Dust Ground" and then not use dust and only have lone-wolf/air superiority in it :smileytongue:

 

 


Thats what I suggested in another thread a few weeks back to someone who wanted to get lots of zones wins.

 

Set it to start at 2 people and watch win after win as they join and then quit as soon as it starts.

 

I havent done it as I dont hunt trophies, but the principle is sound.


 

I am a trophy hunter and agree that would work even if it is nefarious.

 

 


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I Only Post Everything
G-Walla
Posts: 904
Registered: ‎02-24-2010

Re: Feature Request: Ability to Save Server Rotations


Phillyblunz wrote:

PLYMCO_PILGRIM wrote:

DUDE EPIC SERVER TROLLING :smileyvery-happy:!

 

I'm going to make one called "Dust Ground" and then not use dust and only have lone-wolf/air superiority in it :smileytongue:

 

 


Thats what I suggested in another thread a few weeks back to someone who wanted to get lots of zones wins.

 

Set it to start at 2 people and watch win after win as they join and then quit as soon as it starts.

 

I havent done it as I dont hunt trophies, but the principle is sound.



Well, I had my game set to four to start, but when I actually had people stick around and play several games when I started my Dust GP server that was actually AS and LW.

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Treasure Hunter
Southern_DuDe_20
Posts: 5,978
Registered: ‎01-24-2012

Re: Feature Request: Ability to Save Server Rotations

Does work for CTF?

And i dont know if it is in the update, but remember them saying that alot of big things to be excited about that will be in 1.4? Hopefully this is it.

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I Only Post Everything
G-Walla
Posts: 904
Registered: ‎02-24-2010

Re: Feature Request: Ability to Save Server Rotations

Yes, let's hope this happens.

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Wastelander
Lord_Voldermort1
Posts: 746
Registered: ‎07-20-2010

Re: Feature Request: Ability to Save Server Rotations

I dont see how this would be a bad feature.

 

 

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