11-25-2012 12:02 PM
MandaNights wrote:I guess Some things never change lol
Anyways here is an AF one if you want to try that:
Personally, I learned from this video. And yes, it still does apply, for the most part
11-25-2012 12:10 PM - edited 11-25-2012 12:18 PM
PhoenixArcher128 wrote:So, I "abuse" a pick-up (which is useless when not being hit anyway) against pilots who "abuse" broken game mechanics and I'm the bad person...yeah...
Spin-to-win and backwards locking aren't broken, no way...neither is the field-of-view increase you get, and being able to lock onto enemies easily while dodging (forwards, backwards, side-to-side)...
No, nothing wrong there. Nothing at all...
Like balls said just spinning will get you killed fast by anyone who has a clue what there doing.
Flying the CAF mode and being good at it is one thing.Use it dominate with it in SH and than say how easy it is.
Yes, they may be some exploits after you reach a certain level,and I could say the same about AF..CALI.smartest move, can dodge all day long against me and many others.
11-25-2012 12:15 PM
11-25-2012 12:20 PM - edited 11-25-2012 12:22 PM
Actually, the first thing I go after is the Torpedo, then the Clusters and Shield (and I pick up everything else on the way). Why? So enemies can't get it.
Oh, wait...that can't be right...no CAF pilot would ever dream of using either of those! Especially not the Clusters or Torp...no, they HATE A2G...they hate it so much they want the flight ceiling lowered so its harder to do!
EDIT: And I know several pilots who can backwards lock without trying in SH...some of whom are AF pilots...so yeah...nice try, but oh well...
One more thing...I'd expect any of you WH "vets" to be better pilots then me. Why? I don't know...<70 hours in the air vs 500+ hours in the air?
11-25-2012 12:24 PM
11-25-2012 12:34 PM
I rarely use the torpedo I see some one pick it up on the other team I just follow and kill them, Like balls was saying no control and with the flak turrets everywhere I don't bother not woth it unless they are few turrets. I can do more damage with Flak.
AF BL exploit that was a secret that that flight mode was being hush,hush I have already heard about it.No I don't know any CAF pilot that can do it with a homer and I don't see what good it would do anyway unless it's some new guy floating behind you.
11-25-2012 12:43 PM
11-25-2012
12:46 PM
- last edited on
11-27-2012
12:42 PM
by
Stage_Coach
11-25-2012 01:13 PM - edited 11-25-2012 01:14 PM
So much hostility....
Anyways: I'd like to think of myself of a more balanced player, able to switch off between air and ground, but something weird happened after 1.04––For the first time my ground proficiency went higher than my air. I think it's due to having less time to play, and the ground being a lot more fun post-1.04 (DM and stuff).
Oh yeah, going back to the thread, while I guess I've been becoming more of a "ground" player recently, I was getting pretty good in the air pre-1.04 using AF. I never used the AF "wiggle", because well I didn't really fly in WH and the "wiggle" felt too weird. I just tried to never go in a straight line, throw in some "canned-dodges", and use both analog sticks to turn (a lot) and it seemed to work pretty good. At one point I was able to dodge most of the homers.
11-25-2012 01:28 PM - edited 11-25-2012 01:32 PM
I'm sorry but i don't believe people when they say they can just pick up CAF and be good with it. Have killed many pilots who liked to say how easy CAF is. Sure it might be easier to dodge **bleep** but doesn't mean you are getting more kills then you would if you flew AF. Pointlessly spinning around dodging doesn't accomplish anything if you can't be offensive while doing it.
Only a limited people have mastered CAF like a lot of people seem to claim on these forums. Even fewer are any good without sheild.